Gameloft

HQ
Paris
Total Offices: 17
4,821 Total Employees
Year Founded: 1999

Teams at Gameloft

Recently posted jobs

Gaming
Creates characters, creatures, environments, weapons, props, and promotional artwork for a Dungeons & Dragons PC/console game. Develops a cohesive visual style, iterates rapidly through sketches and thumbnails, produces concepts for in-game assets, communicates visual ideas across teams, incorporates feedback, and delivers detailed, high-quality artwork on schedule.
5 Hours AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming
Develop and maintain art pipelines, DCC tools, asset validation systems, engine import settings, shaders, and materials for Disney Dreamlight Valley. Profile and optimize assets and builds for PC and console platforms, enforce performance budgets, troubleshoot shader and integration issues, document technical art standards, support artists, and scope and deliver pipeline features in collaboration with programming and art teams.
21 Hours AgoSaved
In-Office
Hồ Chí Minh, VNM
Gaming
Build and improve LLM-powered story generation for a multilingual children’s storytelling app. Develop prompts, evaluation datasets, and quality and safety checks; support computer vision data and model experiments, generative illustration pipelines, and Python automation for translation and text-to-speech. Collaborate with AI engineers, Unity developers, QA, and localization teams.