Fortis Games
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Gaming
The Senior Manager, Game Design will lead the design and development of the game Twilight Towers, focusing on creating engaging player experiences while overseeing a multidisciplinary design team.
Gaming
Lead design for Twilight Towers, ensuring high-quality game systems and player experiences while mentoring the design team and managing projects toward successful global release.
Gaming
Lead the server team for Twilight Towers, guiding engineers in delivering scalable backend services, while mentoring and ensuring code health.
Gaming
Lead and mentor the server team for Twilight Towers, focusing on scalable backend solutions, incident response, and technical documentation, while ensuring code quality and performance.
Gaming
Lead and manage the server team for Twilight Towers, focusing on backend solutions, system design, and mentoring engineers while ensuring technical quality and collaboration across teams.
Gaming
Lead the Platform Engineering team, delivering a scalable, efficient platform for real-time data processing and analytics, while influencing cross-functional stakeholders.
Gaming
Lead the Data Software Engineering team, developing a data platform for real-time player experiences. Collaborate across functions to drive data-driven insights and operational excellence.
Gaming
Lead the server engineering team for Twilight Towers, guiding scalable and reliable backend service development, collaborating with stakeholders, and overseeing incident response.
Gaming
Lead and manage global communications strategy for internal and external audiences, overseeing various channels and coordinating with teams to enhance brand voice and engagement.
Gaming
The Director of Communications will oversee the global communications strategy for Fortis Games, manage internal and external communication channels, and guide the company’s messaging and community engagement efforts.
Gaming
The Staff Game Engineer will optimize Unity game performance, architect systems, mentor engineers, and collaborate across teams to enhance gameplay and scalability.
Gaming
The Staff Game Engineer will optimize Unity client performance, architect scalable systems, mentor engineers, and collaborate with teams for feature delivery.
Gaming
The Staff Game Engineer will optimize mobile performance, architect scalable systems in Unity, lead investigations into bottlenecks, and mentor engineers.
Gaming
The role involves optimizing Unity game performance, architecting scalable systems, mentoring engineers, and collaborating across teams to enhance game features.
Gaming
The Staff Game Engineer will optimize Unity game performance, architect scalable systems, mentor engineers, and collaborate with teams to enhance gameplay and features.
Gaming
As Lead Product Manager, you will refine game systems and optimize player experiences for the soft launch of Twilight Towers, using data-driven insights and collaboration.
Gaming
The Principal Game Designer will guide the design vision for new game concepts, mentor a design team, and ensure designs align with player motivations and product goals.
Gaming
As a Principal Game Designer, you will shape a new game concept, lead design decisions, mentor designers, and ensure alignment with product goals and player motivations.
Gaming
As a Principal Game Designer, you'll guide design vision, mentor a design team, and manage complex design challenges for a new game concept.
Gaming
The Principal Game Designer will guide design decisions, mentor a team, architect game systems, and ensure alignment with player motivations. They'll drive vision for a new game concept and collaborate with cross-functional teams.





