DPS Games
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Lead the backend team for a new AAA game, focusing on designing and maintaining scalable backend services. Oversee technical direction, set coding best practices, manage team performance, and collaborate with other departments to ensure optimal game service architecture.
As a Senior Backend Engineer, you will design and build scalable systems for a new free-to-play game, gather and analyze requirements, mentor junior colleagues, develop deployment infrastructure, and collaborate with game developers and engineers.
The Senior Environment Artist will create stunning 3D worlds, translating artwork into game assets, prototyping new techniques, and collaborating closely with the Lead Environment Artist. They will handle both high-poly and low-poly models and support pipeline procedures while participating in internal and external design discussions.
The Senior Gameplay Programmer will develop gameplay features and systems for the free-to-play mech shooter game Steel Hunters. They will collaborate with design and programming teams, prototype gameplay ideas, and mentor junior programmers, focusing on networked multiplayer game development and improving technical processes.