Double Eleven
Jobs at Double Eleven
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Recently posted jobs
Gaming • Software
Create high-quality concept art and production illustrations for characters, environments, objects, and marketing materials. Develop ideas from thumbnails through final renders, reskin assets, ensure technical feasibility, and collaborate with art, design, technical art, and QA teams. Maintain visual consistency with established art direction, meet deadlines, incorporate feedback, and communicate effectively throughout the creative pipeline.
Gaming • Software
General expression of interest for future opportunities at Double Eleven’s Kuala Lumpur studio. Applicants may submit their details for consideration, and the Talent team will contact them if a suitable vacancy becomes available. Applications are retained for 12 months.
Gaming • Software
Lead and mentor a team of programmers delivering a high-profile game remaster. Responsibilities include hands-on C++ systems and game-code development, code reviews, technical strategy, performance optimization, roadmap planning, task estimation, client communication, and collaboration with production, QA, engineering teams, and external development partners.
Gaming • Software
Expression of interest for roles at Double Eleven UK. Candidates can submit applications to be held for 12 months; Talent will contact applicants if a future vacancy matches their preferences. Company overview, flexible working hours, and workplace culture details included.
Gaming • Software
As a Senior Graphics Programmer, you will develop rendering features, optimize shaders, collaborate with teams, and mentor others at Double Eleven.
Gaming • Software
Lead architecture and implementation of a next-generation, GPU-driven rendering pipeline and RHI. Optimize GPU performance and memory, build hardware ray tracing and cross-platform shader compilation, profile and fix GPU bottlenecks, and mentor the rendering team on low-level APIs and debugging across PC and console platforms.



