Devoted Studios
Jobs at Devoted Studios
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Recently posted jobs
Gaming • Software
Build and grow a community of freelance game artists: drive outreach and engagement, run programs (webinars, AMAs, ambassador/referral schemes), onboard and support artists on briefs/contracts/payments, capture community insights for Product/Marketing, and maintain CRM and reporting to drive activation and retention.
Gaming • Software
Develop and implement core gameplay systems (combat, abilities, movement, AI, inventory, camera) in C++ and Blueprint within Unreal Engine 5. Own GAS implementation, integrate animation and multiplayer-safe code, profile and optimize performance, collaborate with designers, document systems, and ensure clean handoffs across teams.
Gaming • Software
The Technical UI Designer will build and implement UI features in Unreal Engine, collaborating with UX designers and engineers, while ensuring quality and performance.
Gaming • Software
Lead performance initiatives across CPU, GPU, memory, networking, and profiling tooling in Unreal Engine 5. Profile, diagnose, and implement C++ fixes, build automated regression tests and profiling tools, and collaborate with cross-disciplinary teams to ensure platform memory and performance budgets are met.
Gaming • Software
Lead a live client engineering team while remaining hands-on in C++ and Unreal. Own core gameplay or engine systems, mentor engineers, run engineering rituals, profile and optimize performance across platforms, and serve as the technical voice with clients and production to manage scope and trade-offs.
Gaming • Software
The Gameplay Designer will design and implement combat systems and player abilities, focusing on player impact and gameplay improvements using Unreal Engine 5.
Gaming • Software
The Associate Product Manager will plan live events, align goals with design, manage economy tuning, document results, and collaborate with stakeholders for gaming production.
Gaming • Software
Seeking a senior finance leader to manage global IFRS accounting and drive the implementation of Microsoft Dynamics 365, overseeing reporting and leading a finance team.
Gaming • Software
Design and maintain player progression and economy systems for games, ensuring engagement, balance, and clarity through data analysis and collaboration.
Gaming • Software
Design, build, deploy, and operate scalable Java/Scala web services for game clients. Own data models, REST APIs, AWS IaC and CI/CD, production observability, on-call incident response, client integration, and service documentation.
Gaming • Software
The role involves supporting the CEO with executive tasks while contributing to business development activities like client research and outreach.
Gaming • Software
The Lead Designer will drive design quality for co-development projects, overseeing design across gameplay, systems, UX, and content while collaborating closely with clients and guiding teams in execution.
Gaming • Software
As a Level Designer, you will create and implement quests and mission content using Unreal Engine 5, collaborating across teams to enhance gameplay experiences. Responsibilities include scripting, playtesting, documentation, and bug fixing.
Gaming • Software
Own a portfolio of co-development client accounts as primary contact. Maintain satisfaction, monitor account health, partner with production to mitigate risks, drive quarterly account growth, manage CRM records and reporting, and represent the company at industry events.
Gaming • Software
Lead live service operations for multiplayer games: run incident response and post-mortems, plan and launch in-game events, own content rollout cadence, read telemetry to inform decisions, maintain runbooks and SOPs, and coordinate SRE, QA, product, and community for reliable live experiences.
Gaming • Software
Lead external game development projects from concept to completion, manage agile processes, track project health, and ensure timely delivery and client satisfaction.
Gaming • Software
The Business Development Director will source and close new business, manage existing accounts, and implement growth strategies while maintaining client relationships and managing contracts in the gaming industry.
Gaming • Software
The Head of Marketing & Automation will lead marketing efforts, focusing on AI-driven workflows, team management, and brand strategy in the gaming industry.



