Devoted Studios

HQ
Los Angeles
65 Total Employees
Year Founded: 2018

Jobs at Devoted Studios

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5 Days AgoSaved
Remote
Brazil
Gaming • Software
Develop and extend Unity game technology, ship feature updates and seasonal content, bring UI designs and prototypes to life, improve development workflows, and build backend systems supporting front-end features. Collaborate with product owners and engineers in a globally distributed team while contributing to mobile game projects and receiving technical guidance from senior engineers.
16 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead external game development projects from concept to completion, manage agile processes, track project health, and ensure timely delivery and client satisfaction.
Gaming • Software
The Business Development Director will source and close new business, manage existing accounts, and implement growth strategies while maintaining client relationships and managing contracts in the gaming industry.
16 Days AgoSaved
Remote
3 Locations
Gaming • Software
The Head of Marketing & Automation will lead marketing efforts, focusing on AI-driven workflows, team management, and brand strategy in the gaming industry.
18 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Perform functional, gameplay, regression, exploratory, integration, and release testing for video games. Identify, reproduce, document, prioritize, and track defects; collaborate with developers, designers, producers, and QA teams; maintain test plans and documentation; support Agile ceremonies, milestone testing, and release preparation; and assess build quality across platforms and configurations.
24 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Software
Develop and implement core gameplay systems (combat, abilities, movement, AI, inventory, camera) in C++ and Blueprint within Unreal Engine 5. Own GAS implementation, integrate animation and multiplayer-safe code, profile and optimize performance, collaborate with designers, document systems, and ensure clean handoffs across teams.
26 Days AgoSaved
Remote
Canada
Gaming • Software
The Technical UI Designer will build and implement UI features in Unreal Engine, collaborating with UX designers and engineers, while ensuring quality and performance.
28 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead performance initiatives across CPU, GPU, memory, networking, and profiling tooling in Unreal Engine 5. Profile, diagnose, and implement C++ fixes, build automated regression tests and profiling tools, and collaborate with cross-disciplinary teams to ensure platform memory and performance budgets are met.
One Month AgoSaved
Remote
Canada
Gaming • Software
Design and maintain player progression and economy systems for games, ensuring engagement, balance, and clarity through data analysis and collaboration.
One Month AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Design, build, deploy, and operate scalable Java/Scala web services for game clients. Own data models, REST APIs, AWS IaC and CI/CD, production observability, on-call incident response, client integration, and service documentation.
One Month AgoSaved
In-Office
Los Angeles, CA, USA
Gaming • Software
The role involves supporting the CEO with executive tasks while contributing to business development activities like client research and outreach.