Devoted Studios
Jobs at Devoted Studios
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Recently posted jobs
Gaming • Software
Develop and extend Unity game technology, ship feature updates and seasonal content, bring UI designs and prototypes to life, improve development workflows, and build backend systems supporting front-end features. Collaborate with product owners and engineers in a globally distributed team while contributing to mobile game projects and receiving technical guidance from senior engineers.
Gaming • Software
Lead external game development projects from concept to completion, manage agile processes, track project health, and ensure timely delivery and client satisfaction.
Gaming • Software
The Business Development Director will source and close new business, manage existing accounts, and implement growth strategies while maintaining client relationships and managing contracts in the gaming industry.
Gaming • Software
The Head of Marketing & Automation will lead marketing efforts, focusing on AI-driven workflows, team management, and brand strategy in the gaming industry.
Gaming • Software
Perform functional, gameplay, regression, exploratory, integration, and release testing for video games. Identify, reproduce, document, prioritize, and track defects; collaborate with developers, designers, producers, and QA teams; maintain test plans and documentation; support Agile ceremonies, milestone testing, and release preparation; and assess build quality across platforms and configurations.
Gaming • Software
Develop and implement core gameplay systems (combat, abilities, movement, AI, inventory, camera) in C++ and Blueprint within Unreal Engine 5. Own GAS implementation, integrate animation and multiplayer-safe code, profile and optimize performance, collaborate with designers, document systems, and ensure clean handoffs across teams.
Gaming • Software
The Technical UI Designer will build and implement UI features in Unreal Engine, collaborating with UX designers and engineers, while ensuring quality and performance.
Gaming • Software
Lead performance initiatives across CPU, GPU, memory, networking, and profiling tooling in Unreal Engine 5. Profile, diagnose, and implement C++ fixes, build automated regression tests and profiling tools, and collaborate with cross-disciplinary teams to ensure platform memory and performance budgets are met.
Gaming • Software
Design and maintain player progression and economy systems for games, ensuring engagement, balance, and clarity through data analysis and collaboration.
Gaming • Software
Design, build, deploy, and operate scalable Java/Scala web services for game clients. Own data models, REST APIs, AWS IaC and CI/CD, production observability, on-call incident response, client integration, and service documentation.
Gaming • Software
The role involves supporting the CEO with executive tasks while contributing to business development activities like client research and outreach.



