Devoted Studios

HQ
Los Angeles
65 Total Employees
Year Founded: 2018

Jobs at Devoted Studios

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2 Days AgoSaved
In-Office
Montréal, QC, CAN
Gaming • Software
Develop and implement core gameplay systems (combat, abilities, movement, AI, inventory, camera) in C++ and Blueprint within Unreal Engine 5. Own GAS implementation, integrate animation and multiplayer-safe code, profile and optimize performance, collaborate with designers, document systems, and ensure clean handoffs across teams.
5 Days AgoSaved
Remote
Canada
Gaming • Software
The Technical UI Designer will build and implement UI features in Unreal Engine, collaborating with UX designers and engineers, while ensuring quality and performance.
6 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead performance initiatives across CPU, GPU, memory, networking, and profiling tooling in Unreal Engine 5. Profile, diagnose, and implement C++ fixes, build automated regression tests and profiling tools, and collaborate with cross-disciplinary teams to ensure platform memory and performance budgets are met.
6 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead a live client engineering team while remaining hands-on in C++ and Unreal. Own core gameplay or engine systems, mentor engineers, run engineering rituals, profile and optimize performance across platforms, and serve as the technical voice with clients and production to manage scope and trade-offs.
10 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead visual execution of client pitches, capability decks, and presentations. Define visual strategy, build reusable templates and motion frameworks, adapt across diverse aesthetics, mentor junior designers, present to stakeholders and provide final approval on client-facing materials.
10 Days AgoSaved
Remote
Canada
Gaming • Software
Design and maintain player progression and economy systems for games, ensuring engagement, balance, and clarity through data analysis and collaboration.
12 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Design, build, deploy, and operate scalable Java/Scala web services for game clients. Own data models, REST APIs, AWS IaC and CI/CD, production observability, on-call incident response, client integration, and service documentation.
13 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Senior operational leader who drives cross-functional initiatives end-to-end, owns international compliance and operational governance, and directly leads Team Success (HR), IT, and Recruitment. Builds operational systems, KPIs, reporting rhythms, and AI-powered process improvements to scale a fast-growing, distributed game development services company.
16 Days AgoSaved
In-Office
Los Angeles, CA, USA
Gaming • Software
The role involves supporting the CEO with executive tasks while contributing to business development activities like client research and outreach.
16 Days AgoSaved
Remote
2 Locations
Gaming • Software
Own a portfolio of co-development client accounts as primary contact. Maintain satisfaction, monitor account health, partner with production to mitigate risks, drive quarterly account growth, manage CRM records and reporting, and represent the company at industry events.
20 Days AgoSaved
In-Office or Remote
Montréal, QC, CAN
Gaming • Software
Lead external game development projects from concept to completion, manage agile processes, track project health, and ensure timely delivery and client satisfaction.
Gaming • Software
The Business Development Director will source and close new business, manage existing accounts, and implement growth strategies while maintaining client relationships and managing contracts in the gaming industry.
20 Days AgoSaved
Remote
3 Locations
Gaming • Software
The Head of Marketing & Automation will lead marketing efforts, focusing on AI-driven workflows, team management, and brand strategy in the gaming industry.