Demiurge Studios
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The Executive Producer will lead a cross-discipline development team from concept to launch, ensuring a great player experience and addressing business goals. Responsibilities include project scheduling, stakeholder communication, mentoring team members, and managing project P&L, with a focus on creating engaging games.
The Senior Technical Artist will provide technical art support for projects, collaborate with artists and engineers to enhance workflows, develop tools using Maya, troubleshoot art file issues, and maintain documentation. Applicants should have strong technical skills, experience with scripting, and a good understanding of 3D asset creation.
The Lead Producer at Demiurge Studios will oversee production on a new game project, collaborating with discipline leads and the Executive Producer. The role involves defining development strategy, managing project risks, maintaining a development plan, and ensuring team alignment and motivation throughout the production life cycle.
As a Senior Gameplay Designer, you will develop and refine core gameplay loops, prototype game mechanics, and solve design challenges while collaborating with a cross-functional team. You will have ownership of gameplay features and ensure top-notch player experiences in a multiplayer environment.
As a Senior Unreal Engineer, you will collaborate with clients to define game features, implement and maintain source code, support artists and designers, and produce high-quality systems on schedule. You will also review peer work and author technical documentation.
As a Senior Unreal Engineer, you will work closely with teams to define game features, implement and maintain source code, support artists and designers, and ensure high-quality systems. You will also review code and provide guidance in a collaborative setting, while contributing to the technical documentation and development plans.
The Senior C++ Engineer will collaborate with clients to define game features and system requirements, implement and maintain source code, provide support to artists, deliver functional systems, author design documents, and solve issues proactively within a team.