DECA Games
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The Senior Data Analyst will own the analytics of games, collaborating with various teams to meet data needs and improve game performance through data-driven projects. Responsibilities include managing reports, enhancing BI technologies, optimizing ETL processes, and overseeing Junior Data Analysts.
As a Senior Marketing Artist, you will create compelling visuals for mobile game marketing, including app store assets and promotional content. Collaborating with various teams, you will optimize marketing materials based on performance data and mentor other artists. Your role includes maintaining high-quality standards and staying updated on design trends.
The Lead Community Manager will mentor a team of Community Managers, develop community strategies to enhance player engagement, and ensure consistent interaction across platforms. Responsibilities include collaboration with product teams, managing community health metrics, overseeing community crises, and proposing new tools and processes for efficient community management.
The Marketing Artist will be responsible for creating visually captivating promotional materials tailored to MMO audiences. They will collaborate with the marketing team to align visual elements with campaign objectives and uphold consistency in visual representation across game titles.
The QA Tester will ensure the delivery of high-quality video games by performing manual functional testing across PC, web, and mobile platforms, reporting defects, creating test plans, and collaborating with stakeholders to resolve quality concerns.
As a VFX Artist at DECA, you will design and create real-time visual effects for MMO games, collaborating with artists and engineers to enhance gameplay. Responsibilities include ensuring visual effects align with artistic vision, integrating with game systems, and maintaining asset libraries.
As a Starship Artist, you will create detailed models of spaceships, collaborate with teams to ensure alignment with game vision, optimize assets for performance, and provide feedback on peer work. You will use 3D modeling and texturing software to bring sci-fi vehicle concepts to life, ensuring high quality and artistic integrity in the game engine.
The UI/UX Artist will design user-friendly interfaces for games, create interactive prototypes, collaborate with teams to implement UI/UX components, conduct user testing, ensure design consistency, prioritize accessibility, and maintain design documentation.
The Senior Product Manager will oversee the performance of mobile games within the DECA portfolio, collaborating with various teams. Responsibilities include analyzing user data, creating specifications, monitoring KPIs, and reporting on game performance while defining growth strategies.