Collabora
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The Rust Developer/Promoter will advocate for and develop the Rust programming language within Open-Source projects, disseminate knowledge, create strategies for Rust usage, and promote Rust-based solutions to clients. Responsibilities include training other developers, contributing to open-source projects, representing the company at conferences, and understanding customer needs.
The Vulkan/OpenGL Software Developer will work on open-source software related to graphics, focusing on OpenGL or Vulkan APIs. Responsibilities include collaborating with a distributed team, optimizing GPU application usage, and contributing to the Linux Graphics stack.
The Open Source Software Developer will discuss technology with clients, analyze client problems, design solutions using open source technologies, contribute to public open source projects, and gain knowledge of customer products and markets while promoting Collabora's technical expertise.
Oversee the operations and management of an Open Source Software consulting team, ensuring effective team composition and project allocation. Collaborate with various stakeholders for strategic planning and recruitment, while maintaining performance standards and a strong talent pipeline.
The Mesa/Graphics Software Developer will contribute to the Mesa 3D Graphics Library, focusing on Linux Graphics stack, including graphics drivers and toolkits. Responsibilities include client engagement, project definition, and open source contributions.
The Senior C++ Software Engineer will analyze and resolve document interoperability issues, implement client solutions using open source technologies, deliver quality outcomes, and maintain communication with the community and customers. They will also contribute to project cost estimation and present progress at conferences.