Blackbird Interactive

HQ
Vancouver
300 Total Employees
Year Founded: 2007

Teams at Blackbird Interactive

19 Hours AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Develop and optimize platform-facing systems in proprietary game engines across PC and consoles. Implement and tune memory allocators, I/O/streaming pipelines, CPU/job systems, and platform SDK abstractions. Profile and resolve performance bottlenecks, collaborate with gameplay/rendering/audio/content teams, and contribute tooling and regression detection to ensure stable, performant builds and developer workflows.
Gaming
Work on enhancing rendering features and performance for a UE5 project, collaborating with artists and tech leads. Responsibilities include optimizing real-time rendering systems and addressing visual artifacts and stability issues.
13 Days AgoSaved
In-Office or Remote
Vancouver, BC, CAN
Gaming
Adapt and refine a complex PC-first game's UI/UX for new platforms. Evaluate interfaces, create flows, wireframes, mockups, and accessibility-focused solutions. Collaborate with design, art, engineering, and production; run playtests and iterate on player feedback.