Bit Reactor
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Lead Level Designer at Bit Reactor responsible for guiding and organizing the Level Design team, contributing to the fabrication of game content, and collaborating with Art, Design, and Engineering teams.
Bit Reactor is seeking a Senior Audio Designer to join their team and help bring their vision for a Star Wars strategy game to life. The candidate will be responsible for designing and implementing high-quality audio assets across all aspects of the game, collaborating with the Audio Lead, and setting the quality bar for audio assets in the game. The ideal candidate should have 5+ years of AAA audio design and implementation experience, strong knowledge of game sound design principles and mix practices, and experience working with game engines and audio tools like Wwise and UE4.
Bit Reactor is seeking a Senior UI Engineer to contribute to the development of genre-defining games with a focus on UI elements. The candidate will provide expert guidance on building enduring UI systems and pipelines. The ideal candidate should have expertise in User Interface pipelines, strong experience with Unreal Engine and UMG, and excellent communication skills. The position requires a Bachelor's degree in computer science or equivalent experience, and experience with shipping one or more titles.
Design, implement, and maintain automated builds and deployments of applications and online services. Work closely with software engineers on CI/CD systems using cloud-hosted solutions. Maintain containerized applications using Kubernetes. Configure and maintain Jenkins automation server.
Bit Reactor is seeking talented developers to join their team in creating genre-defining games with solid gameplay and high production values. The Systems Engineer will be responsible for building new systems in an established engine, extending the engine's systems to support gameplay features, and maintaining game performance and stability. Strong experience with Unreal Engine and C++ is required, as well as knowledge of multi-threaded systems and build automation. A bachelor's degree in computer science or equivalent experience is preferred.
Bit Reactor is seeking talented developers to join their team in creating genre-defining games with solid gameplay, immersive presentation, and high production values. The UI Engineer will collaborate with art, design, and engineering teams to implement intuitive and aesthetically pleasing UI elements using Unreal Engine and UMG. They should have 5+ years of game industry experience, proficiency in Unreal Engine and C++, and excellent problem-solving skills.
Lead UI Engineer position at Bit Reactor, responsible for directing a team of engineers in creating and implementing intuitive and aesthetically pleasing UI elements in 2D and 3D. Expertise with User Interface pipelines, Unreal Engine, UMG, Blueprint, C++, multi-threaded systems, localization systems, and game engine systems required.
Bit Reactor is seeking a Senior Gameplay Engineer to join our team in creating genre-defining games with solid gameplay, deep storytelling, immersive presentation, and high production values. The ideal candidate will have experience collaborating with designers, artists, and programmers to design, implement, and iterate on game systems. They should also have strong experience with Unreal Engine and C++, and familiarity with gameplay systems design concepts and patterns. Excellent communication skills, a BS in computer science or equivalent experience, and previous shipped titles are also required.
Bit Reactor is seeking a Level Designer to define gameplay spaces and collaborate with art, design, and engineering teams. The ideal candidate has 3+ years of experience in level design, understanding of level design practices and technologies, and firsthand experience with Unreal Engine.
Bit Reactor is in search of a Lead Producer to help us plot our course through hyperspace. As the Lead Producer you will be involved in all aspects of creating and executing the vision for our game, from concept through post-production.
Build new graphics features in an established engine, extend the engine's graphics feature set, collaborate with content creators to build next generation visuals.
Join Bit Reactor as a Gameplay Engineer (AI) and contribute to the creation of genre-defining games. Work collaboratively to prototype, implement, and polish AI behaviors.
Bit Reactor is looking for a Gameplay Engineer to collaborate on prototyping, implementing, and polishing gameplay systems for new games that blur the line between strategy and action.
The Game Designer will collaborate with interdisciplinary teams to design, craft, iterate on, and balance the player experience. They will work with the Creative Director to find the fun and deliver a groundbreaking, genre defining game.