Behaviour Interactive
Teams at Behaviour Interactive
Recently posted jobs
Gaming
Support and improve art pipelines and tools, profile and optimize art assets for performance, automate tasks to streamline production, document technical processes and best practices, and collaborate with other technical artists to develop tooling and solutions.
38 Minutes AgoSaved
Gaming
Lead design, development and maintenance of automated and manual tests for Dead by Daylight UGC and modding workflows. Expand test suites for engine and live-service changes, define testing processes and standards, and collaborate with Programmers, Designers, Legal, Community and Production to handle complex moderation cases and ensure reliable UGC.
21 Hours AgoSaved
Gaming
Lead liaison between internal teams and external vendors to define asset briefs, review and refine environment art, test assets in-engine, manage quality and production risks, and support partner onboarding and collaboration across time zones.
