AGBO

HQ
Los Angeles, California, USA
144 Total Employees
Year Founded: 2017

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Jobs at AGBO
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Recently posted jobs

19 Hours AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The Creative Developer will collaborate with directors and artists to create designs and animations while integrating new technology solutions and maintaining knowledge of industry trends.
YesterdaySaved
In-Office
Raleigh, NC, USA
News + Entertainment
The Junior 2D Game Artist will create concept art for characters and environments, enhance existing artwork, ensure asset readiness, and collaborate with cross-disciplinary teams.
4 Days AgoSaved
In-Office
Raleigh, NC, USA
News + Entertainment
As a Senior Gameplay Programmer, you'll implement and refine gameplay systems, collaborating with designers to enhance movement, player responsiveness, and overall game feel.
12 Days AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The Previz Artist will visualize cinematic sequences in collaboration with directors and other artists, translating scripts into dynamic previz shots and ensuring technical planning supports VFX and production requirements.
18 Days AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The FX Artist will create real-time visual effects using hand-crafted techniques and traditional software, collaborating with teams to meet project objectives.
18 Days AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The Character Artist will create highly realistic character models, collaborate with teams, and participate in the creative process to enhance narrative depth in projects.
18 Days AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The Rigging Artist will design and create character and creature rigs, collaborating with animators and ensuring realistic movement. Responsibilities include developing facial rigs, troubleshooting issues, and mentoring junior artists.
18 Days AgoSaved
In-Office
Los Angeles, CA, USA
News + Entertainment
The Unreal Environment Artist will define quality and construct 3D environments while collaborating with team members and ensuring high-quality asset creation.