Top Remote C++ Jobs in Jacksonville, FL
As a Digital Verification Engineer, you will ensure a reusable and scalable verification environment for semiconductor IP solutions. Responsibilities include creating and executing test plans, developing firmware tests, supporting silicon characterization, and driving automation within the verification process. You will leverage your experience in verification methodologies and high-speed interface IP to contribute to timely project delivery and quality assurance.
The Ubuntu on WSL Software Engineer will implement support for new WSL features in Ubuntu, manage applications in the Microsoft Store, and contribute to upstream projects. The role requires strong software development skills in various programming languages and excellent communication to handle community interactions.
As a Senior Software Engineer II, you will be responsible for developing a high-quality AAA game using Unreal Engine 5, engaging in problem-solving, and collaborating with various teams. Your role involves designing game systems, optimizing performance, and mentoring team members in best practices.
As a Senior Software Development Engineer, you will troubleshoot complex customer issues, develop and test software features, and enhance product quality. The role requires strong debugging skills across Windows, macOS, and Linux, collaboration with engineering and support teams, and a focus on performance and reliability enhancements.
The Senior Firmware Engineer will oversee firmware development projects, conducting programming, code reviews, and testing. Responsibilities include leading projects, maintaining build systems, and engaging in client communication. The role requires mentoring junior engineers and ensuring adherence to quality standards while managing work independently.
Seeking a PC-platform-focused Gameplay Engineer to work on a brand-new title Towerborne, optimizing performance, supporting gameplay, and implementing UI designs in Unreal Engine. Must have C++ expertise and experience with PC game development on multiple platforms. Nice to have experience on shipped games, Test Driven Development, live service games, and cross-platform play.
Seeking a Web3 Solutions Architect with 4-8 years of experience in technical and customer engineering. Responsibilities include client engagement, technical presentations, proposal development, project coordination, research, and documentation. Must have a good understanding of the Web3 industry.
The Lead Cloud Engineer will lead projects, collaborate with teams, and enhance operational standards for Cars Commerce's cloud platform. Responsibilities include designing and maintaining systems, implementing infrastructure-as-code using tools like Terraform, and scaling production systems, particularly on AWS. A focus on team leadership and delivering value to customers is essential.
The Staff SOC Performance Architect at Tenstorrent will focus on performance modeling and analysis of chiplet based Automotive SoCs, collaborating with hardware engineers, software developers, and system architects.
The Lead Engineer, Mobile SDKs is responsible for designing and developing SDKs for mobile games, improving developer experience, enhancing SDK performance and security, and providing technical leadership to the development team. This role involves managing SDK delivery processes and staying updated on mobile game development trends.
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