Top Remote C++ Jobs
As a Senior Full-Stack Software Engineer, you will design, develop, and maintain full-stack features for SmithRx's web application suite. You will ensure high-quality code by collaborating with stakeholders, applying best practices, troubleshooting production issues, and leveraging AWS technologies.
The Software Engineer III will develop, test, and deploy in-store and eCommerce systems focusing on Point of Sale, Fuel, and EV Charging systems. Responsibilities include collaborative design and code reviews, creating applications, and improving system performance and operational excellence.
As a Senior Staff Engineer on the IAM team, you will define the long-term product vision and technical strategy for Atlas IAM, mentor team members, and contribute to industry standards in identity and access management. The role involves designing secure distributed systems and collaborating with colleagues to enhance user experience for MongoDB Atlas.
The Google Cloud Engineer will assist in migrating products to Google Cloud Platform, manage GCP applications, validate software releases, troubleshoot issues, and utilize tools like Jenkins and Git for deployment.
As a Staff Manipulation Engineer, you will develop manipulation behaviors and grasp planning algorithms for humanoid robots, collaborating with various teams to create effective software solutions. You will ensure robust strategies for environmental uncertainties and contribute to the software architecture of robotics systems.
As a Senior Unreal Engineer, you will collaborate with artists and designers to define and implement game features, optimize performance, and maintain high-quality code. Responsibilities include debugging, reviewing code, and supporting team members in a creative environment. Your role will also involve authoring technical documents and estimating development timelines.
The Senior Gameplay Engineer will primarily work on server code for Camelot Unchained, implementing key features in gameplay such as combat, crafting, and guilds. The role may include client code exposure, alongside the team's focus on engine development and UI polish.
As a Mid-level Gameplay Engineer at Unchained Entertainment, you will work on server code to implement features related to combat, crafting, and guilds for the MMORPG Camelot Unchained, while also engaging with client code to enhance user experience.
The Staff Software Engineer will work on enhancing Firefox for various operating systems. Responsibilities include developing features, fixing bugs, optimizing performance, and ensuring security. The engineer will participate in community collaborations and mentor other team members.
As a Staff Software Engineer at Mozilla, you will enhance and maintain Firefox integration across different operating systems, implement features, resolve bugs, and collaborate with upstream projects for improved integration. You’ll work closely with low-level topics like performance and security while mentoring junior engineers.
As a Sr. Full-Stack Engineer, you will design and implement scalable online services and backend systems for a new Multiplayer Action RPG. Responsibilities include building game-supporting APIs, optimizing complex systems, and collaborating with the engineering team. Familiarity with frontend frameworks is required.
The Engineering Graduate Program at 2K offers a unique opportunity for newly graduated engineers to develop their careers in gaming. The program includes core training and project work, with positions available at various 2K partner studios. Enthusiasm for gaming and excellent programming skills are essential, with a focus on coding in C++.
You will mentor a team of engineers in developing object detection strategies for humanoid robots. Responsibilities include architecting perception modules, collaborating across functions, ensuring high-quality software releases, and improving team capabilities through hiring and onboarding.
The Senior Software Engineer will design and implement runtime systems for AAA multiplatform titles, focusing on performance optimization, memory management, and collaboration with teams for seamless integration. Responsibilities include writing clean code, mentoring junior programmers, and optimizing solutions for multiple platforms.
As a Senior Software Engineer, you will develop software for Flight Dynamics and Mission Planning for satellites, work on complex mathematical problems, architect software solutions, mentor colleagues, and contribute to improving satellite operations.
The Principal Solutions Architect at 6sense supports sales teams by designing and implementing software solutions. Responsibilities include leading pre-sales sessions, crafting solutions, managing strategic projects, and acting as a technical liaison with clients. The role also involves mentorship and developing insights from data.
The Devices Software Engineer at Groq will design and develop software and firmware for machine learning accelerators. Responsibilities include working on various architectures, debugging and validating functionality, implementing communication protocols, and new hardware bring-up.
The Senior Software Design Engineer will develop software solutions for electric vehicle charging systems, focusing on embedded systems and communication protocols. Responsibilities include software development, testing, debugging, and creating support documentation while collaborating with teams and customers.
As a Senior Software Engineer specializing in VSLAM, you will develop and architect advanced mapping and localization solutions for autonomous driving. The role involves solving complex challenges in mapping using state-of-the-art techniques, collaborating with interdisciplinary teams, and prioritizing safety in software development.
The Cloud Backend Engineer will design and maintain cloud-based backend services, collaborate with teams to create services, develop frontend applications, optimize performance for cloud applications, and participate in code reviews. The role requires strong programming skills and familiarity with cloud technologies and containerization tools.
As a Staff Autonomy Engineer, you'll research, design, and implement cutting-edge algorithms for real-time autonomous systems. You'll develop scalable core systems, collaborate with cross-functional teams, and maintain cloud infrastructure. You'll also work on multi-agent systems, mission planning algorithms, and simulation testing.
The Software Development Engineer will work within an Agile team to develop and enhance nesting and fabrication functionalities in Autodesk Fusion. Responsibilities include coding in multiple languages, maintaining unit tests, collaborating with team members, and participating in code reviews while adhering to Agile methodologies.
The Embedded Software Engineer will design, prototype, and test production embedded robotics firmware, optimize applications in real-time operating systems, and collaborate with various engineering teams to ensure effective software and hardware integration throughout vehicle development.
The Software Engineer on the Developer Platform team at Glydways will maintain and enhance developer workflows, collaborate on improvements to the CI system, develop automation tools, design monitoring services, and assist in migrating the build system to Bazel.
Designs dynamics modeling and control methods while developing system modeling algorithms and parameter estimation methods. The role involves contributing to control systems implementations, conducting unit and integration tests, and collaborating with cross-functional teams.
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