Top Remote C++ Jobs
Design and implement interfaces and features for customers, improving product performance and reliability, managing the entire product development lifecycle, and building internal tools to enhance productivity. Must independently own projects from conception to release.
As a Senior DevOps/WebOps Engineer, you'll build and support infrastructure to scale services for over 100 million users, ensuring high availability and security of web services while automating deployment and management processes. You'll collaborate with teams, optimize operations, and manage production environments.
The Unreal Programmer will implement game features in Unreal Engine using C++ and blueprints. Responsibilities include collaborating with designers and artists, coordinating with the engineering team to deliver and prioritize features, and maintaining efficient game code. Familiarity with other engines and development tools is beneficial.
The Senior Staff Software Engineer will design and implement scalable distributed data storage and processing systems, improve code architecture and quality, mentor engineers, and contribute to product strategy and high-quality engineering processes.
As a Design Verification Engineer, you will verify cryptographic processor designs, develop validation plans, perform UVM and formal verification, and guide team members in best practices. You will integrate verification environments in the design flow and ensure designs meet performance and reliability standards.
As a Staff Controls Software Engineer, you will design, implement, and test control software for DNA synthesis instruments. Your role includes creating calibration procedures, collaborating with R&D teams, and assisting with testing and troubleshooting in a multidisciplinary environment.
The Firmware Engineering Manager II will lead a team of engineers to develop software for Ford ADAS systems, ensuring technical and business objectives are met. Responsibilities include interface software development, implementing security models, and collaborating with hardware teams on monitoring and communication tasks.
The Contract Generalist Programmer will collaborate with designers and artists to design, develop, and optimize gameplay mechanics, contribute to game system planning, and deliver high-quality code that aligns with project requirements and timelines.
As the founding Trust and Abuse Engineer, you will safeguard ngrok’s community by developing features and AI models to combat fraud, collaborate with security teams to identify attack vectors, and shape the trust engineering vision.
The Pipeline Engineer II will develop and implement computer-graphics pipeline tools, manage USD workflows, and collaborate with engineering and art teams to resolve technical issues. Responsibilities include writing documentation and supporting USD tools in production while taking ownership of technical challenges.
The Enterprise DevOps III role involves streamlining the software development lifecycle by improving developer productivity and code quality. The position includes automation of delivery processes, managing CI/CD pipelines, and mentoring junior engineers while collaborating with various teams to enhance operational efficiencies.
The Senior Staff Engineer will focus on building a world-class distributed open-source query optimizer for MongoDB, innovating in flexible schema databases, researching state-of-the-art query systems, and leading initiatives related to query performance and enhancements. The role requires strong coding skills, deep knowledge of database query engines, and collaboration within a team.
The Software Engineer will design, develop, and install software solutions, ensuring compliance with coding standards. Responsibilities include organizing the software development lifecycle, writing efficient code, preparing verification plans, and integrating software components into a functional system. The role also involves evaluating software tools and providing support for software systems usage.
As a Staff Rust Engineer at SDF, you will design and build components for Stellar Core, focusing on scalability and performance. You will collaborate with engineers and open-source developers to implement innovative solutions, write clean code, and participate in technical discussions. Performance debugging and maintaining software standards are key responsibilities, along with authoring technical specifications.
In this role, you will design and implement key components of Stellar Core, enhance network performance, collaborate on new architectures, and ensure code quality through reviews and best practices, while addressing performance bottlenecks.
You will lead the design and development of full stack applications and create user-friendly web interfaces for humanoid robots. Responsibilities include optimizing back-end services, providing mentorship, and ensuring well-tested software. Experience in 3D visualization and data visualization is essential.
As a Lead UI Engineer, you'll lead a team of UI Engineers to enhance the user experience for Splitgate 2. You'll distribute tasks, mentor team members, and ensure effective collaboration with artists and designers. Your responsibilities include overseeing progress, communicating with stakeholders, and staying informed about industry trends.
As a Senior UI Engineer at 1047 Games, you will oversee and enhance the UI tech stack using Unreal Engine 5, implement UI components, and collaborate with team members to design user interfaces for Splitgate 2, all while driving code quality through reviews and performance optimization.
As a Gameplay Engineer, you'll collaborate with design, animation, and audio teams to develop and debug gameplay software. You'll contribute to the design of gameplay systems, work on an early-stage project, and participate in the code review process, aiming to create innovative gameplay experiences.
The Senior Product Engineer will design and build software capabilities for integrating graph analytics into the ArcGIS platform. Responsibilities include collaborating with engineers to develop ArcGIS features focused on graph databases, network analysis, and ensuring product quality. They will also engage with users to understand requirements and support product releases.
Lead the Orion team at CD PROJEKT RED, focusing on the development of procedural tools for game design, enhancing collaboration with artists and developers, and ensuring the efficiency of the tooling pipeline while writing high-quality, optimized code.
As a Senior Engine Programmer at CD PROJEKT RED, you will develop streaming solutions and optimize performance for Project Orion. Responsibilities include maintaining streaming systems, creating tools and data pipelines, and collaborating with designers and artists. The role requires a focus on performance impact while delivering a rich game experience.
The Staff AV Software Systems Engineer at Cruise defines requirements and conducts analyses to validate self-driving vehicle operations. They oversee simulation testing, utilize risk management methodologies, and provide insights to ensure the performance and safety of autonomous systems. The role involves mentoring team members and developing long-term solutions for advanced issues in vehicle systems engineering.
The Senior Autonomy Systems Engineer at Cruise will define requirements for autonomous vehicle operations, perform analyses on vehicle behaviors, develop simulation tests, and utilize risk management tools for decision-making. The role requires leading data analyses to improve systems and create methods for verifying software changes' impacts on engineering requirements.
As a Lead Engineer, you will manage a small team, ensuring their success and growth while delivering features using agile practices. Your role includes coding, design, mentorship, and collaboration with various teams to enhance storage systems and maintain high-quality software. You'll contribute to project planning and help develop new features related to data storage and performance tuning.
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