Top Remote UI Designer Jobs
In the Senior Manager of Visual Design role, you will lead and develop a visual design team, establish best practices for cohesive design, build systems for scalability, and ensure strategic alignment with business needs. You will also act as a mentor and communicator across teams to advocate for visual design initiatives.
As a Senior Economy Designer, you will shape the economic framework of a hybrid casual game, ensuring balanced player experiences while meeting business objectives. Collaborating with cross-functional teams, you'll design in-game economies, analyze data for decision-making, and integrate monetization strategies while enhancing player engagement and retention.
As a Motion Graphics Designer at 1047 Games, you will create innovative motion graphics for marketing channels, utilizing video software like Adobe After Effects and Cinema 4D. You will work collaboratively to generate high-quality designs, enhance visual content, and contribute creatively to projects while focusing on delivering engaging experiences in the gaming industry.
The Design Manager will lead the design team in developing engaging digital products, focusing on UX/UI design while collaborating with cross-functional teams to ensure an optimal user experience. Responsibilities include mentoring designers, handling wireframing and user testing, and driving design strategy.
The Senior Product Design Manager will oversee the Product Design team, inspiring and managing designers while collaborating with Product Managers. Responsibilities include developing user experiences, leading design direction, and ensuring alignment across teams. A focus on user-centric design and collaboration is essential.
As a UI Artist, you will create AAA quality UI elements and collaborate with designers and engineers to ensure cohesive integration within the game. Responsibilities include delivering high-quality UI assets, enhancing player experience, and building the UI Art implementation pipeline.
As the Senior Manager, Visual Design, you will lead the visual design team, establish best practices, foster creativity, and serve as a strategic partner across the marketing organization. You will also mentor team members, create growth opportunities, and help evolve Honeycomb’s visual identity.
The Senior Product Designer II role at Cruise focuses on enhancing the design of robotics tools for B2B and operational workflows. Responsibilities include understanding user needs, managing the design process from concept to execution, collaborating with multidisciplinary teams, conducting user research, and ensuring product usability through design sprints and prototyping.
The Head of Design and UX will lead the creative direction of B2B Identity Verification SaaS products, manage the design team, enhance user satisfaction through innovative design solutions, and drive the UX goals aligned with business success.
Lead content design for product teams, define vision, co-own design process, write interface content, test and improve content, build relationships, level up content design craft at Vimeo.
The Lead Graphic Designer is responsible for conceptualizing and designing various creative projects, enhancing client brands through impactful visual designs in digital and print formats. The role includes collaboration with teams, project management, and providing mentorship to junior designers while ensuring quality and compliance in design outputs.
As a Staff Product Designer for Mobile Experience, you will lead the design efforts across iOS and Android by managing the entire design process from wireframes to high-fidelity prototypes. This role involves collaborating with product managers and engineers, conducting user research, maintaining design consistency, and developing a mobile design language to enhance user experiences for educators and families.
The Web Designer will create user experiences and web designs based on client needs, lead application design sessions, and ensure adherence to design standards. Responsibilities include writing requirements, creating wireframes and prototypes, and collaborating with clients and developers while promoting usability standards.
The Marketing Designer will oversee the implementation of creative designs for Freestar, focusing on visual brand identity, graphic and digital design, and motion graphics. Responsibilities include creating marketing campaign assets, supporting stakeholders, and enhancing the brand's visual impact in the B2B ad tech space.
As a Lead World Designer at Crystal Dynamics, you will lead the design team in creating engaging level designs for high-fidelity games, ensuring a coherent gameplay experience while collaborating with various leadership teams. You will adjust designs based on technical constraints and project goals, while maintaining comprehensive documentation.
The Senior Concept Artist will create stylized characters and creatures for games, collaborating with 3D artists and designers to establish visual targets. The role requires a broad range of creativity and the ability to adapt styles to meet the game's vision, while also working closely within a small, ambitious team.
The Graphic Artist II will oversee the graphic production of consultant deliverables for the Defense and Security Sector. Responsibilities include using graphic applications, typography, and creating designs that effectively communicate the consultant's recommendations while managing multiple projects under tight deadlines.
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