Top C++ Jobs
The Integration & Test Engineer I/II will lead integration and test campaigns for spacecraft systems, defining requirements and validation plans, developing test plans, maintaining test equipment, and investigating vehicle behavior. They will work collaboratively and produce documentation for internal stakeholders.
As a Senior UI Engineer, you will build and maintain C++ code for user interfaces, collaborating with UI/UX teams to create and enhance UI systems. You will manage and mentor a small team of engineers, promoting their skills and career growth while ensuring high-quality player experiences.
The Principal Software Engineer will lead the design, development, and implementation of scalable services for SGNL's platform, mentor teams, drive innovation, and ensure high-quality engineering practices, while contributing to technical discussions and fostering partnerships with industry stakeholders.
Seeking Backend Engineers to join the Advertising Product & Technology team at Spotify. Responsibilities include designing scalable backend systems, collaborating with internal partners, building Java services, working on data pipelines, and impacting the music experience worldwide. Required skills include Java, experience in high-volume services, big data processing, system design, and quality code.
The Principal Software Engineer will lead the architecture, design, and development of Fivetran's Data Lake product, ensuring data is queryable without transformations. They will collaborate with product teams and design high-performance data lake systems, contributing to open-source projects and analyzing fault tolerance and scalability issues.
The Senior Gameplay Programmer will drive the development of core gameplay features and systems for Fortnite, collaborate with programmers, designers, and artists, and optimize existing gameplay systems. Responsibilities include experimenting with game design, building and extending gameplay systems, and writing robust and maintainable code.
The Modeling & Simulation SME will employ M&S tools to evaluate warfighter capabilities, develop alternative solutions, perform design and analysis in simulation areas, and participate in experimentation-related forums. This role involves preparing reports and maintaining resources for mission continuity.
The Firmware Engineer is responsible for architecting, designing, developing, and debugging firmware/software in embedded environments. This role involves collaborating with various engineering teams, providing technical support, ensuring adherence to quality standards, and promoting continuous improvement within the team.
As an Enterprise Application Developer, you will enhance business-critical software, ensuring robust development from inception to production in a multi-location agile setting, while adhering to application development standards and performance benchmarks.
The Software Developer will be responsible for developing and maintaining software for missile defense systems, overseeing development sites, aiding in the containerization of legacy code, participating in testing, and mentoring junior developers.
The Software and Systems Architect will develop, test, and document software components and manage software versioning in a team using a sprint-based workflow. Responsibilities include maintaining common libraries and participating in review sessions.
The Senior Cyber Software Engineer at Leidos involves developing and implementing software solutions using various programming languages and technologies, focusing on machine learning, containerization, cloud tech, and networking principles. Candidates must have extensive experience and eligibility for security clearance.
The Cyber Software Engineer role involves developing software solutions, working with Linux, and utilizing various programming languages and technologies. Responsibilities include designing ETLT pipelines, containerization, and cloud integration, along with networking implementation and protocol analysis. The role also requires eligibility for a Top Secret Security Clearance.
The Principal Engineer will design, validate, and develop software for data acquisition systems related to aircraft engine testing. Responsibilities include collaborating on system design, evaluating current systems, executing validation testing, leading projects, and creating technical documentation.
The Sr Staff Software Engineer is responsible for designing and developing data systems for instrumentation data acquisition from engine and rig tests. Duties include translating customer requirements, conducting validation tests, executing technical documentation, and leading technology roadmaps. This role requires collaboration across platforms and ensuring alignment in data integration.
The Senior Application Software Developer will design and develop IT applications for DoD systems, enhance and maintain software code, troubleshoot related issues, and document processes while adhering to DOD guidelines. The role requires significant experience with database-driven applications and collaboration within a defense context.
The Mid-Level Application Software Developer will design and develop database-driven IT applications for DoD systems, maintain software code and system configurations, and provide troubleshooting assistance for software and hardware issues, adhering to DOD guidelines.
The Senior Manager of Systems Software will manage a technical R&D team focused on developing test and measurement products, collaborate with marketing and engineering teams to create a product roadmap, and mentor other software leads while ensuring effective team communication and alignment with industry trends.
As a Senior Backend Engineer, you will develop and implement on-chain trading strategies, improve market making performance, and build backend infrastructure for automated liquidity provisioning. The role requires experience in high-frequency applications and a strong understanding of financial markets.
The Pipeline Engineer will support the Art and Production team by developing tools, scripts, and integrations for production tracking using Shotgrid and Jira. Responsibilities include collaborating with teams to gather requirements, researching new techniques for efficiency, and providing clear communication about improvements.
The Senior Software Engineer will design and implement in-house content-authoring tools using C++, mentor engineers, develop software requirements, support simulators, and document software architecture. They will collaborate with various specialists to ensure safe human spaceflight and contribute to lunar lander software that drives cockpit displays.
The Software Engineer III will design, implement, test, and deploy human-rated flight software for lunar landers, collaborating with various teams to develop software requirements, perform integration, and promote software capabilities for cockpit displays, ensuring safety and efficiency in space exploration.
The Senior Flight Software Engineer will design, implement, test, and deploy human-rated flight software for lunar landers using C++. Collaborating with engineers, pilots, and human interface experts, the role involves developing requirements, mentoring team members, performing risk analysis, and supporting integration in simulation environments.
The Lead Software Engineer will design, implement, test, and deploy human-rated flight software for lunar landers, work collaboratively with pilots and system engineers, develop software components for Real Time Operating Systems, and create software documentation using UML.
Lead a flight software development team for Blue Origin's Mk1 Blue Moon Lunar Lander, responsible for software design, implementation, and testing in embedded systems. Coordinate development and integration of flight software components, mentor on best practices, and ensure safety in space exploration.
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