Top C++ Jobs
The Senior Battery Electrical Engineer at Vast will design and develop advanced battery systems for space stations. Responsibilities include technical surveys of battery technology, optimized cell selection, battery management system specification, circuit design for battery functionalities, simulation, and reliability analysis.
Vast is seeking an Electrical Engineer to work on the development of high-performance engines for small launchers. The role involves designing and integrating electronics, troubleshooting test equipment, and conducting tests of propulsion components. The ideal candidate has a bachelor's degree in engineering and at least 1 year of experience with electronics design and development.
As a Solutions Engineer at Viam, you will assist clients in maximizing the use of Viam's software platform by providing user onboarding support, gathering feedback for product improvement, and supporting the sales team with pitches. The role involves direct client interaction and travel, focusing on enhancing the user experience with automated solutions.
The Senior GNC Engineer II will work on spacecraft GNC design, algorithm development, flight software implementation, and subsystem integration and testing for various space missions. Responsibilities include GNC design and analysis, developing spacecraft autonomy tools, and supporting design reviews.
The Principal Integration & Test Engineer will lead integration and test campaigns for spacecraft systems, develop test plans, maintain environmental test systems, and investigate vehicle anomalies. The role requires collaboration with team members and the management of technical documentation.
The Senior Integration & Test Engineer leads integration and test campaigns for spacecraft systems, develops test plans, operates environmental test systems, maintains ground support equipment, and collaborates on systems requirements and investigations into vehicle behavior.
The Systems Engineer will translate business requirements into technical specifications, design and implement software solutions, collaborate with cross-functional teams, and provide technical guidance while enhancing operational efficiency using object-oriented programming principles.
The Systems Engineer will analyze business processes and translate them into technical specifications. Responsibilities include collaborating with developers, designing software solutions, writing documentation, and staying updated with industry trends. The role emphasizes clean coding and operational efficiency.
As a Senior Controls & Automation Engineer, you will design and implement control systems for space-rated hardware, manage data acquisition and PLC programming, and collaborate across multiple engineering teams to troubleshoot and enhance system performance.
As a Senior Software Engineer, you will design, develop, and lead web and non-web based applications with a focus on back-end database architectures, utilizing various programming languages and cloud technologies.
As a Senior Game Systems Programmer at Epic Games, you will enhance and maintain Unreal Engine's media functionality, design and implement media client features, and provide technical guidance for media integrations while collaborating with internal teams and optimizing tools.
The Senior CNO Analyst/Programmer is responsible for defining, developing, testing, and maintaining software applications to meet business requirements. This role involves writing and analyzing code, developing application solutions, and integrating software components across multiple platforms, while collaborating effectively within a team.
As a Junior Reverse Engineer, you will conduct research on complex software applications, performing static and dynamic analysis including reverse engineering and kernel debugging. You'll write reports based on your findings and develop software tools, collaborating with experienced engineers to solve challenging problems.
As a Mid-Level Reverse Engineer, you will conduct reverse engineering research on complex software applications through static and dynamic analysis, including kernel debugging. You'll document your findings in reports and software tools while collaborating with top engineers on mission-critical projects.
As a Mid-Level Software Engineer at GliaCell, you will support government customers by developing solutions for complex datasets, ensuring accessibility and searchability. The role requires collaboration and individual contributions to sustain critical mission-related software while utilizing modern technologies to enhance user experience.
The Reverse Engineer will analyze software functionality, develop documentation, and support U.S. Government customers. They will adapt to changing requirements while working closely with clients and team members, leveraging their extensive programming skills and reverse engineering experience.
As a Staff Embedded Software Engineer, you will design and develop device drivers for hardware peripherals, troubleshoot complex timing and hardware issues, and collaborate with various engineering teams to optimize augmented reality products. This role involves extensive testing, debugging with specialized tools, and ensuring high-quality user experiences.
As an Engine Programmer, you will enhance Unreal Framework technology by building core components, proposing APIs, and improving the Scene Graph framework for AAA game development. You'll collaborate across teams to unlock new functionalities and support both internal and external partners through advanced technology adoption.
The Desktop Platform Engineer will enhance player experience in Fortnite on PC by resolving performance issues, optimizing platform code, and collaborating with other teams. The role involves working with hardware vendors, improving toolchains, and enhancing Unreal Engine systems for better compatibility and performance.
As a Senior Gameplay Systems Programmer, you'll implement and maintain gameplay systems and APIs for Fortnite Creative, solve technical challenges, collaborate with other teams, push technology innovations, and ensure robust and scalable architecture while addressing performance issues.
The Lead Gameplay Programmer will be responsible for collaborating with design and art teams to create and iterate gameplay features, optimizing existing systems, and ensuring robust code architecture for Fortnite. This role includes prototyping and managing gameplay mechanics while contributing to the game's overall production and development.
As a Research Engineer at Epic, you will drive core algorithms and research for a major internal project within the Fortnite ecosystem, collaborating with various teams to develop innovative solutions and contribute to academic publications.
As a Senior Engine Programmer at Epic Games, you will develop tools and systems for Unreal Engine users, optimize existing systems for performance, and support external customers. You'll be responsible for enhancing workflow, profiling and optimizing code, and establishing testing workflows to ensure performance improvements.
As a Senior Engine Programmer on the performance and optimization team, you'll enhance player experience by optimizing CPU, GPU, and memory systems, troubleshoot and analyze live client data, and facilitate communication between game developers and engine technology. You'll build tools for developer efficiency and address technical challenges to drive innovative features.
Seeking a skilled and motivated Robot Manipulation Engineer with expertise in modern robotics and manipulation to join the AI - Manipulation team at Path Robotics. Responsibilities include designing and implementing advanced manipulation algorithms, developing learning-based methods for motion control, collaborating with cross-functional teams, and staying updated with the latest advancements in robotics. Candidates should have a Master's degree or Ph.D. in Robotics or related field, experience with machine learning techniques, strong programming skills, and proficiency in reinforcement learning techniques.
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