Top Entry Level Design & UX Jobs
Assist engineers in evaluating industrial structures and develop detailed 3D and 2D AutoCAD drawings. Responsibilities include field evaluations, creating repair drawings, reviewing existing drawings, and developing evaluation reports.
As a designer at Open, you will have the opportunity to transform ideas into reality by taking ownership of design across brand and product. You will collaborate with marketing and engineering in a fast-paced environment with ambiguity, focusing on creating intuitive and delightful experiences.
As a Graphic Design Associate at Astranis, you'll apply the newly-designed brand across various mediums, creating high-quality designs for marketing materials, packaging, and digital graphics while meeting tight deadlines. You'll collaborate with the creative team on compelling visual content that effectively communicates the company's mission.
The Level Designer will create landscapes and building interiors for a game utilizing Unreal Engine 4. Responsibilities include optimizing assets, communicating with team members, and potentially mentoring junior members. Candidates must demonstrate effective communication and be resourceful in asset usage.
The UI/UX Designer will create atomic design systems for websites and interactive platforms, collaborating with project teams while ensuring designs meet ADA compliance and user needs. Responsibilities include designing in Figma, prototyping interactions, researching trends, and refining designs during development.
The UX/UI Designer is responsible for leading user interface design and enhancing user experience across product lines. They will conduct user research, collaborate with teams, and design an integrated UX/UI workflow. The role involves creating wireframes, prototypes, and ensuring a customer-centered approach to design.
Structural Designers at Holmes are responsible for creating detailed structural drawings, specifications, and reports using state-of-the-art software. They work alongside seasoned engineers and have the opportunity to participate in diverse projects. Travel to project sites may be required.
The UI/UX Lead is responsible for designing user-centric interfaces for web-based applications, creating graphics and multimedia elements, developing wireframes and prototypes, and applying user-centered design practices. They will collaborate with the development team and communicate effectively with both technical and business stakeholders while following the latest UI/UX trends.
The graphic designer will work in-house at the Philadelphia Inquirer, creating engaging digital and print materials including ads, landing pages, and promotional content. Responsibilities involve collaborating with clients, producing designs under tight deadlines, and managing multiple projects while ensuring high quality and adherence to brand standards.
As a UI Artist, you will create AAA quality UI elements and collaborate with designers and engineers to ensure cohesive integration within the game. Responsibilities include delivering high-quality UI assets, enhancing player experience, and building the UI Art implementation pipeline.
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