UX/UI Designer

Posted An Hour Ago
Be an Early Applicant
Irvine, CA, USA
In-Office
Mid level
Software • Industrial
The Role
Design and maintain product UI across web and mobile for a novel social platform: build design systems, produce production-ready specs, collaborate with engineering, and invent UX conventions for knowledge-graph interfaces, game-like progression, community governance, and an internal economy.
Summary Generated by Built In

Remilia Corporation is building a social platform that rejects conventional social media patterns, drawing on Xanadu, MMO and social-game design, and personal knowledge systems. The design problems are unusual: interfaces for a knowledge graph underneath a social network, game-derived progression and economy systems, community structures closer to guilds than feeds.

You'll work on the platform's interface across web and mobile, and the surface area is wide: a rich-text editor for long-form writing, real-time chat with presence, customizable profile systems built from modular components, avatar and cosmetic customization, community spaces with their own governance and identity, progression and leaderboard systems, and an internal economy with earned and purchased goods.

You'll build and maintain the design system these share, produce production-ready specs inside short development cycles, and work directly with engineering on what's feasible. Most of this has no established pattern to copy—the nearest references are game UX and pre-platform web—so the job is inventing conventions, not applying them.

 

You have:

  • Portfolio demonstrating shipped digital product work

  • Strong fluency in Figma and component-based design systems

  • Strong understanding of front-end constraints and mobile-first design

Bonus: game UX, social platform, or community-product experience.

Us:

  • Competitive comp, equity and benefits

  • Generous PTO, health insurance, lifestyle stipends

  • Creative studio environment

Full-time, on-site in Irvine, CA.

To apply: include a portfolio of shipped work.

Skills Required

  • Portfolio demonstrating shipped digital product work
  • Strong fluency in Figma
  • Experience with component-based design systems
  • Strong understanding of front-end constraints and mobile-first design
  • Ability to produce production-ready specs inside short development cycles
  • Experience building and maintaining a design system
  • Full-time, on-site in Irvine, CA
  • Game UX, social platform, or community-product experience
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The Company
HQ: Irvine, California
15 Employees
Year Founded: 2021

What We Do

Art-industrial conglomerate building the new internet.

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