UX/UI Design Intern

Posted 14 Days Ago
Be an Early Applicant
Lisbon
In-Office
Internship
Gaming • Software
The Role
As a UX/UI Design Intern, you'll support UX research, assist in UI design, create animated prototypes, and maintain design files. You'll gain practical experience in the gaming industry while collaborating with various teams.
Summary Generated by Built In

Our mission is to elevate players, partners and general intelligence with the world's best games. Our vision is to create, capture and capitalize 100 billion gameplays. 

We are a passionate team of game lovers dedicated to developing engaging, browser-native games enjoyed by millions of players worldwide. With offices in New York City and Lisbon, we bring creativity, innovation, and fun to everything we do. 

Everything we do is guided by three core values: 

  • Fierce Drive - A commitment to excellence 
  • Positive Energy - Cultivating a collaborative, uplifting work environment 
  • Living Full Lives - Encouraging balance, fulfillment, and well-being 

The Arkadianship Internship Program 

The 2026 Arkadianship is a 6-month immersive internship program starting in May. This program gives interns the opportunity to gain real-world experience, work alongside seasoned professionals in the gaming industry, and contribute to live projects that make a lasting impact. 

Throughout the internship, you will work on meaningful projects, receive mentorship, participate in feedback and development sessions, and gain firsthand insight into how games are built, tested, and launched commercially. You will also have the opportunity to build your professional network and explore career pathways in the tech and gaming industries. Several past interns have transitioned to full-time roles at Arkadium - we view this program as a pipeline for future talent. 

This role follows a hybrid work model. Interns are expected to be in the office a minimum of 3 days per week.

About the Role 

This internship is a learning-focused introduction to professional UX/UI design within a casual gaming environment. You will join Arkadium's Design Team and contribute to real, impactful features - including UX research, UI design, animation, and design systems work. 

You will be exposed to end-to-end design processes, from discovery through developer handoff, and gain hands-on experience with how design integrates with product, engineering, and business strategy. 

What You'll Do 

  • Support UX research activities including benchmarking, competitive analysis, user flow mapping, usability testing, and player behavior insights;
  • Assist with UI design tasks;
  • Create animated prototypes and micro-interactions (loading states, transitions, button states);
  • Explore and test AI tools applicable to UI, UX, or motion workflows;
  • Organize and maintain design files in Figma and documentation in Confluence;
  • Contribute to design system updates and component library expansion;

What We Value 

  • Curious mindset and motivation to learn new tools, styles, and workflows;
  • Comfort with ambiguity and iterative processes;
  • Openness to feedback and eagerness to improve;
  • Systems thinking - understanding the broader impact of design decisions;
  • A collaborative mindset across product, engineering, and stakeholder teams;

Requirements

Core Skills 

  • Figma: Basic to intermediate UI design, components, auto-layout, and prototyping;
  • Visual design: Typography, color, hierarchy, spacing, and accessibility fundamentals;
  • Research mindset: Curiosity about user behavior and the ability to synthesize findings;
  • Communication: Clear documentation and the ability to articulate design rationale;

  

Nice to Have 

  • Experience with animation tools such as After Effects, Rive, or Lottie;
  • Basic experience in UX research;
  • Responsive web design knowledge;
  • Familiarity with design systems or component-based UI; 
  • Interest in casual gaming;

Benefits
  • Meal allowance through Coverflex
  • Coverage by work accident insurance
  • Transportation expenses, namely the cost of the monthly Navegante pass
  • Summer Fridays - day off last Friday of June, July and August
  • Partial Internship subsidy

Top Skills

After Effects
Figma
Lottie
Rive
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The Company
HQ: New York, NY
113 Employees
Year Founded: 2001

What We Do

Brands and advertisers turn to us when they need to create the superior word, card and casual games or reach the millions of people that play those games.

Publishers turn to us when they want to drive engagement, loyalty and additional revenue by adding a fully managed gaming portal to their web properties.

We’re privately held (aka stable and reasonable about growth), founder-led (aka passionate about our craft) and we consistently rank as a “Best Place to Work” (aka not your typical games company

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