UX Designer, Tokyo Studio

Reposted 13 Days Ago
Be an Early Applicant
Tokyo
In-Office
Mid level
Gaming • Software • Virtual Reality
The Role
The UX Designer will lead design efforts for mobile experiences, create mockups and prototypes, integrate user research, and collaborate with cross-functional teams.
Summary Generated by Built In

Niantic's UX Design team builds innovative mobile experiences for tens of millions of users worldwide, encouraging discovery, exercise, and meaningful social experiences.

The Pokémon GO team is growing! We're hiring a UX Designer to help us deliver the next wave of experiences for our players. The team partners closely with peers across game design, art, product, and engineering teams to champion the best interests of our broad player base through the design of intuitive, engaging, and usable user interfaces.

We’re looking for someone who is a strong voice for the player, applying both intuition and data-informed research to craft intuitive solutions for player-facing experiences. You are able to internalize existing design patterns and apply them to new designs. When called upon, you are comfortable presenting your designs to peers, and accepting of constructive feedback. You have an iterative, collaborative approach to your process, and have high attention to detail for aspects of your work.

If the prospect of exploring the future of real-world interactive experiences that make a positive experience in peoples lives sounds exciting, we'd love to hear from you!

Responsibilities
  • Lead UX design efforts from concept to implementation for one or more player facing experiences
  • Develop mockups, wireframes, prototypes, and detailed design documentation to clearly describe interaction flows and design concepts.
  • Clearly communicate UX designs to all stakeholders.
  • Actively participate in team rituals to conceptualize and brainstorm new features.
  • Incorporate user research and player insights into all stages of design exploration.
  • Collaborate with cross-functional team members and partners, including regular and reliable attendance and participation in meetings.
  • Required in-office 3 days on Tuesday, Wednesday, and Thursday.
Qualifications
  • 3+ years or equivalent experience in UX design for consumer-facing products, with a portfolio of shipped features/titles and personal projects.
  • Experience with wireframing and prototyping in Figma collaboratively, using shared design libraries and patterns.
  • Familiarity with mobile UX design patterns applied in gaming, fitness, or activity-related experiences
  • Experience designing implementation-ready UX mockups and flows for the purposes of dev implementation
  • Creative problem-solving skills, and the ability to generate a breadth of solutions for a given area.
  • Ability to work in a hybrid environment and be sufficiently adaptable to handle dynamic situations with little advance notice.
  • Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including asynchronous interactions with others.
Plus if...
  • You have experience implementing or manipulate UI elements in Unity.
  • You have Japanese and English language proficiency.
Join the Niantic team!

Niantic's global-scale augmented reality platform and digital map powers spatial computing experiences in the real world. Incubated out of the Maps team at Google, Niantic first created Ingress and then Pokémon GO, a cultural phenomenon and hit game played by tens of millions of people each month. Niantic’s platform, which powers Pokémon GO, also supports the company's other games including Pikmin Bloom, Monster Hunter Now. 

We believe that cultivating a workplace where our people are supported and included is essential to creating great products our community will love. Our mission emphasizes seeking and hiring diverse voices, including those who are traditionally underrepresented in the technology industry, and we consider this to be one of the most important values we hold close.

Niantic is a hybrid first company. We believe that in person interaction and collaboration fosters creativity, a sense of community, and is critical to our future success as a company. Our hybrid work schedules allow for a mix of remote and in-office work.

We're a hard-working, fun, and exciting group who value intellectual curiosity and a passion for problem-solving! We have growing offices located in San Francisco, Sunnyvale, Bellevue, London, Tokyo, and Zürich. #LI-HYBRID

Candidate Privacy Policy

I understand that by submitting my job application, the information I provide as part of that application will be used in accordance with Niantic’s Privacy Notice for Job Applicants and Candidates.

If required by law, by submitting my job application I consent to the processing of my information as described in that Notice, including processing information I voluntarily disclose to Niantic, such as health or medical information, race or ethnicity data, and sexual orientation data and, in limited circumstances sharing information with third parties such as references and other third parties that assist in the hiring process.

Top Skills

Figma
Unity
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The Company
Bellvue, Washington
802 Employees
Year Founded: 2011

What We Do

Niantic is the world’s leading AR technology company, sparking creative and engaging journeys in the real world. Our products inspire outdoor exploration, exercise, and meaningful social interaction.

Originally formed at Google in 2011, we became an independent company in 2015 with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. Our current titles include pioneering global-control game Ingress, record-breaking AR game Pokémon GO, and recently released third title, Harry Potter: Wizards Unite.

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