Unity Developer

Posted 6 Days Ago
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Wheat Ridge, CO, USA
In-Office
Entry level
Logistics • Transportation
The Role
Develop and maintain Unity-based commercial vehicle training simulations, focusing on backend systems, session management, networking, data persistence, APIs, and cloud integration. Contribute to UI, tooling, scenario scripting, debugging, testing, documentation, and engineering standards. Collaborate with rendering and physics developers in an in-person team environment while participating in planning, code reviews, and platform development.
Summary Generated by Built In

We’re looking for a Unity Developer to join our simulation team at Excel Driver Services. You’ll contribute to a commercial vehicle training simulation platform running on multi-display simulators and integrated with our learning management system. The majority of this role is focused on backend and application systems: data, networking, and services. You’ll also contribute across the application in areas such as UI, tooling, and scenario development. This is a hands-on, in-person role where you’ll collaborate daily with a tight-knit dev team shipping training technology to real customers.

KEY RESPONSIBILITIES

  • Build and maintain backend and application systems in Unity, including session management, scenario logic, data persistence, and networked features
  • Support multiplayer and instance synchronization across simulators
  • Consume and contribute to APIs connecting the simulation to our web platform and cloud services
  • Contribute across the Unity application as needed, including UI, editor tooling, scenario scripting, and bug fixing
  • Write clean, maintainable C# that conforms to the existing architecture
  • Collaborate with the rendering and physics developers to integrate their systems into the application
  • Participate in team meetings, sprint planning, and code reviews
  • Contribute to documentation and help establish engineering standards for the platform

REQUIRED SKILLS & TECHNOLOGIES

  • C# programming, with a solid grasp of OOP, collections, and async/await
  • Unity fundamentals: MonoBehaviours, ScriptableObjects, scene management, and the Unity lifecycle
  • Experience building at least one complete project in Unity (personal, academic, or professional)
  • Basic understanding of REST APIs and JSON
  • Version control experience (Git or Plastic SCM) and the ability to adopt our branching and review workflow
  • Strong debugging and problem-solving skills
  • Ability to communicate technical decisions clearly to the rest of the team

PREFERRED SKILLS

  • .NET experience, such as ASP.NET Core, Web API, or Entity Framework
  • Basic SQL and data modeling
  • Exposure to multiplayer or networking in Unity (Netcode, Mirror, Photon, or similar)
  • Familiarity with unit testing (NUnit, Unity Test Framework)
  • Familiarity with cloud platforms, especially AWS

WHAT WE’RE LOOKING FOR

  • Someone with strong technical fundamentals and the discipline to build on them
  • Able to move between backend logic, UI, and tooling work as project needs change
  • Reads existing code and architecture before writing new systems
  • Can articulate why a system works, not just that it does
  • Reliable and accountable, with consistent effort and attitude in the workplace
  • Works well both independently and within a team

NICE TO HAVE

  • Background in simulation, learning management systems, or industrial software
  • Familiarity with CI/CD pipelines and multi-platform builds
  • Experience with WebGL builds or browser-to-backend communication
  • A portfolio, GitHub profile, or shipped projects demonstrating your work
  • An interest in the application of emerging AI technology

WORK ENVIRONMENT
This is a full-time, in-person position. You’ll be on-site with the team, working on real projects, and expected to take ownership of your work.

To apply, send your resume and a brief introduction to the hiring team.

Skills Required

  • C# programming with knowledge of object-oriented programming, collections, and async/await
  • Unity fundamentals, including MonoBehaviours, ScriptableObjects, scene management, and the Unity lifecycle
  • Experience building at least one complete Unity project
  • Basic understanding of REST APIs and JSON
  • Version control experience with Git or Plastic SCM
  • Strong debugging and problem-solving skills
  • Ability to communicate technical decisions clearly
  • .NET experience, including ASP.NET Core, Web API, or Entity Framework
  • Basic SQL and data modeling
  • Exposure to multiplayer or networking in Unity
  • Familiarity with unit testing using NUnit or Unity Test Framework
  • Familiarity with cloud platforms, especially AWS
  • Background in simulation, learning management systems, or industrial software
  • Familiarity with CI/CD pipelines and multi-platform builds
  • Experience with WebGL builds or browser-to-backend communication
  • Portfolio, GitHub profile, or shipped projects demonstrating work
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The Company
31 Employees
Year Founded: 2001

What We Do

Excel Driver Services provides commercial driver training and safety solutions for individuals, businesses, and organizations. Its FMCSA-certified CDL programs cover Class A, Class B, passenger, and school-bus vehicles, combining behind-the-wheel instruction, backing practice, vehicle inspections, theory, and other real-world driving skills. The company supplements hands-on instruction with online and simulation-based learning, aiming to prepare drivers to meet industry demands and travel more safely.

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