Mid/ Senior UI/UX Designer (f/m/d)

Posted 8 Days Ago
Be an Early Applicant
Hiring Remotely in Wrocław, Dolnośląskie, POL
Remote or Hybrid
Mid level
Gaming • Mobile
The Role
Design intuitive user flows, polished visual interfaces, prototypes, and UI assets for Hunting Clash. Collaborate with product managers, developers, and artists; research competitors; optimize interfaces in Unity; and implement responsive mobile game UI, animations, and visual effects while maintaining usability, visual cohesion, and mobile performance.
Summary Generated by Built In

About us

Hi, we are Ten Square Games, and we live games! No, not a typo - but a level up from loving! We are on a mission of giving players excellent outdoor experiences on their mobiles. With global hits, such as Fishing Clash, we know how to make the best of technology, fun, and fair play. With 77 million registered players in 2024 and 300+ people on board, we keep growing and learning, having the insatiable hunger for the next success. If you also like to explore the unknown and know how to own it, we want to work with you!

What is this job all about?

As a UI/UX Designer (f/m/d), you’ll craft intuitive flows and polished visuals that define Trophy Hunter’s player experience. Bring your ideas to life and see them directly in the game!

What will you be doing?

  • Take ownership of defining users’ jobs and journeys based on the product manager’s vision;

  • Identify interface challenges and implement solutions that improve players’ experience;

  • Research the market and benchmark competitors to extract trends and insights that can enhance the visual layer of the game;

  • Propose UI concepts and artistic directions aligned with the game’s unique style and identity;

  • Collaborate closely with product managers, developers, and artists to create and refine solutions;

  • Design and iterate on prototypes and user flows for new features based on feedback and data;

  • Optimize the game’s interface directly within the engine;

  • Produce and implement UI assets in Unity.

What are we looking for?

  • 3+ years of professional experience in mobile game development;

  • Proven ability to design responsive mobile UI - from early concepts to final polished visuals;

  • Strong skills in creating refined, user-friendly, and visually cohesive UI assets (menus, buttons, icons, animations, etc.);

  • A solid sense of layout, structure, and color theory;

  • Genuine interest in UI/UX best practices and usability standards;

  • Hands-on Unity experience with the ability to implement your designs directly into the game;

  • Proficient in Adobe Creative Suite;

  • Excellent communication skills and a collaborative mindset;

  • Understanding of art optimization techniques for mobile games;

  • A proactive, ownership-driven approach to work;

  • Fluency in English, both written and spoken.

Amaze us with:

  • A strong grasp of composition and visual hierarchy;

  • Experience with AI tools in creative workflows;

  • Understanding of game design principles;

  • Knowledge of creating interface animations and visual effects;

  • Familiarity with Figma;

  • Ability to create simple 2D assets independently;

  • UX research experience;

  • Solid knowledge of the gaming industry and its latest trends.

Please submit your CV in English.

Skills Required

  • 3+ years of professional experience in mobile game development
  • Experience designing responsive mobile UI from concepts through polished final visuals
  • Strong ability to create refined, user-friendly UI assets including menus, buttons, icons, and animations
  • Knowledge of layout, structure, and color theory
  • Understanding of UI/UX best practices and usability standards
  • Hands-on Unity experience implementing designs directly in games
  • Proficiency with Adobe Creative Suite
  • Excellent communication and collaboration skills
  • Understanding of art optimization techniques for mobile games
  • Proactive, ownership-driven approach
  • Fluency in written and spoken English
  • Experience with AI tools in creative workflows
  • Understanding of game design principles
  • Knowledge of interface animations and visual effects
  • Familiarity with Figma
  • Ability to create simple 2D assets independently
  • UX research experience
  • Knowledge of the gaming industry and current trends
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The Company
432 Employees
Year Founded: 2011

What We Do

Ten Square Games is a Polish mobile game developer and publisher founded in Wrocław. The company creates free-to-play games that simulate popular outdoor hobbies, including fishing and hunting, for players worldwide. Its titles are designed for long-term engagement through continuous content updates and live operations, supported by data-informed creativity, business intelligence, and machine learning. Games are distributed across major mobile and social platforms.

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