Responsibilities
- Develop and maintain all development tools
- Design, implement and maintain user interfaces
- Identify and solve problems in our content creation workflows and pipelines
- Work with a multi-disciplinary team to implement new engine and editor features
- Be a driving force behind feature development, instrumental in finding the best solutions for new engine and tools features
- Communicate openly and regularly with team members and stakeholders
Requirements
- Excellent C# and .NET skills for desktop applications
- Solid understanding of WPF and XAML
- C++ general knowledge
- Open-minded and willing to iterate on a feature based on feedback
- The ability to analyse and understand the workflows of other disciplines
- You seek constructive criticism and are open to discuss issues or requests with end-users
- You are passionate about improving developer productivity and communicate in a supportive way
- You are a team player and willing to take ownership of tools, planning and communication
- Driving feature development from start to finish
- Fluent written and spoken English
- This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity
Nice to have
- 2+ years of experience creating tools for game development
- Familiarity with Python
- Experience developing DCC (digital content creation) pipelines
- Experience writing plugins/tools for Maya/Blender
- Experience making mods for larger games
What we offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards







