Responsibilities
- Drive the Technical Vision and strategy and Architecture
- Ensure the technical stack is scalable, secure, maintainable, and future proof for ongoing updates.
- Own the technical vision and architecture of the project
- Represent the technical domain in the Core Leadership Team, co-owning the development and operation of the project.
- Actively contribute to cross-discipline decision-making and long-term planning.
- Collaborate closely with the Game, Development, and Product Directors to align technology with creative vision, player needs, and business goals.
- Help shape and refine production processes, milestone plans, and organizational design to support team health and delivery success.
- Foster a strong partnership across all Crytek teams ensuring technical requirements align with engine capabilities and strategic goals.
- Act as a bridge between the game service team and the engine team to identify dependencies and collaborate on shared initiatives.
- Build and lead a high-performing engineering team across disciplines (gameplay, tools, online, systems).
- Define clear technical roles, growth paths, and engineering values within the team.
- Hire, mentor, and retain top engineering talent, ensuring the team is resilient, motivated, and empowered.
- Foster a culture of ownership, innovation, and continuous learning.
- Ensure project needs are communicated and aligned with engine capabilities and roadmap.
- Contribute feedback to CryEngine evolution that benefits the project and the studio at large.
- Support knowledge-sharing and technical alignment across other Crytek projects.
- Build and maintain systems that support frequent live updates, hotfixes, and content delivery.
- Collaborate with operations and backend teams to ensure technical uptime, analytics integration, and support tooling.
- Drive continuous improvement of the live game’s technical health and long-term maintainability.
Requirements
- Shipped at least one AAA game in a technical leadership role, preferably from early development through live operations.
- Deep knowledge of C++, systems programming and performance tuning.
- Deep understanding of NPC AI creation.
- BSc in Engineering or similar.
- Expertise in game architecture, tools/pipeline design, cloud services, and live systems.
- Proven leadership experience managing senior engineers and building strong tech teams.
- Excellent communicator, comfortable with strategic decision-making and hands-on technical involvement.
- Passionate about building great games, enabling developers, and delivering stable, high-quality live services.
- Willingness to relocate to Frankfurt.
Pluses
- Experience with CRYENGINE
- JavaScript
Top Skills
What We Do
Crytek is an independent videogame developer, publisher, and technology provider dedicated to pushing the boundaries of gaming with its cutting-edge 3D game development solution CRYENGINE. With headquarters in Frankfurt am Main (Germany) and studios in Kiev (Ukraine), and Istanbul (Turkey), Crytek has created multiple award-winning titles, including the original Far Cry, the Crysis series, Ryse: Son of Rome, Warface, The Climb, Robinson: The Journey and Hunt: Showdown. Crytek delivers fun and innovative gaming experiences for PC, consoles, and VR and continues to grow its reach in the games-as-a-service market. Every Crytek game is created with CRYENGINE, which can be used by anyone to create games.
For more information visit www.crytek.com - www.cryengine.com and www.huntshowdown.com








