Technical Designer (f/m/d)

Posted 9 Days Ago
Be an Early Applicant
Berlin
In-Office
Junior
Gaming • News + Entertainment • Esports
The Role
The Technical Designer will develop audio tools, implement game data content, enhance audio design, and bridge Art, Design, and Engineering teams.
Summary Generated by Built In

At Klang, we create products that inspire people to deepen their understanding of the emergent nature of society and collectively envision a better future.

At the heart of Klang is SEED, an accessible, persistent world in which players share a history and shape a future. We provide an environment for a broad audience to belong and develop relationships in a society simulation inspired by life itself.

We aspire to bring people together through engaging media experiences and by building strong communities.

It's a super exciting project, but in order for us to achieve a goal like this we are going to need a lot of help! From people just like you.

We’re in search of a Technical Designer (f/m/d) who can play a pivotal role in creating, what we believe, will be the first MMO of its kind.
 
Who will you be working with?You will be part of our Art Team, responsible for the creation of all Art, Animation and Audio that goes into making SEED feel like the living vibrant world that it is. You would bridge the gap between Art, Design and Engineering teams, playing a unique and pivotal role in ensuring their content is implemented correctly.This team works from our Klang HQ in Berlin, working 3 days a week out of our office in Kreuzberg with flexibility to take the other two from home if you want.
 
What will you be doing?
  • Tool & Pipeline Development for Audio
  • Game Data Content Implementation & Design
  • Audio Design
  • Systems Design
  • Implementation of content from Art, Animation & Audio teams
You could be the person we are searching for if you have…
  • Experience in Automation Scripting
  • Experience in a modern DAW
  • Previous experience implementing content into a video game
  • Previous experience working with complex interlinking game systems
Our benefits…Klang HQ (Berlin)
  • An opportunity to work on a groundbreaking project with a lot of room for professional and personal development
  • Competitive salary and 27 days of paid vacation
  • 3 months work from abroad policy
  • Monthly public transport travel ticket or co-contribution to e-bike/e-moped
  • Monthly company co-contributions to private pensions
  • Reimbursement for physical health activities
  • Employee Assistance Program, including mental health support, legal advice as well as support finding doctor’s appointments
  • Mental health support
  • Flexible office hours (with core hours)
  • Hybrid working set-up (Monday-Wednesday in office and the rest of the week is flexible)
  • Monthly team events and activities
  • A dog-friendly office, adjustable standing desks, ergonomic chairs, and mobile aircon units for hot summers
  • Healthy snacks and drinks in the office
  • Virtual Stock Options (VSOP)

If you don’t feel that you quite meet all the requirements above, but the position still excites you and you think you would love to work for Klang, reach out! We still want to hear from you.
We explicitly encourage applications from applicants from groups underrepresented in games/tech spaces. We value all kinds of backgrounds and walks of life.


Top Skills

Automation Scripting
Daw
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The Company
Berlin
121 Employees
Year Founded: 2013

What We Do

Klang is an independent game development studio based in Berlin. It was founded by three Icelanders in the spring of 2013.

In July 2015, Klang launched its first project, ReRunners: Race for the World, for iOS and Android devices, which was extremely well-received by both the gaming press and the gaming community.

Now, Klang is working on its next project, Seed, a simulation MMO utilizing SpatialOS technology

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