Technical Artist

Posted 25 Days Ago
Be an Early Applicant
New York, NY
In-Office
Mid level
AdTech • Marketing Tech • Software
The Role
The Technical Artist will design and build interactive experiences in Unreal, create complex materials, optimize content, and support artistic teams with technical issues.
Summary Generated by Built In
Company Description

The Mill has been creating world-class visual effects built on creative excellence and cutting-edge technologies for over twenty-eight years. We believe in creating work that touches people emotionally, that becomes popular culture and that people love, talk about and want to share. We believe in great ideas beautifully told.



Job Description

The Mill is looking for an accomplished Technical Artist with UE4 Blueprints development skills. The ideal candidate will have a thorough understanding of art and animation pipelines in general and of the content creation pipeline and Blueprints system in Unreal. A high level of technical knowledge combined with strong creative and visual instincts is critical. The Technical Artist will assist teams of artists in tackling projects and be equipped to provide support on complicated technical issues within Unreal.

Qualifications

Role Responsibilities:

  • Work with the CG Lead and Creative Director to design and build interactive experiences using Unreal
  • Experience/Gameplay Creation - Create interaction and functionality using Unreal's Blueprints system
  • Material Creation - Design complex materials in Unreal and instruct artists on best practices for material creation
  • Lighting - Be well versed in the various lighting techniques in Unreal and instruct the artists in lighting best practices
  • Optimisation - Optimise content through profiling and enhancing performance with the help of diagnostic tools and instructing the artists on modelling and texturing best practices
  • Collaborate with other developers to develop and test new features, prototype shader code, and provide useful feedback during R&D phases

Technical Requirements:

  • Extensive experience working with Unreal Engine
  • Advanced experience of Unreal's Blueprints system
  • Advanced experience with Maya (3dsMax considered)
  • Comfortable in a range of content creation software including Photoshop, Zbrush/Mudbox, Allegorithmic Substance Designer/Painter

Beneficial Additional Skills (not essential to the role but would help differentiate candidates):

  • Experience with VR/AR authoring in Unreal
  • Maya Rigging experience
  • Shader programming experience
  • Scripting skills with MEL, Python, C#, Javascript and C++

Additional Information

All your information will be kept confidential according to EEO guidelines.

Top Skills

Blueprints
C#
C++
JavaScript
Maya
Mel
Mudbox
Photoshop
Python
Substance Designer
Substance Painter
Unreal Engine
Zbrush
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The Company
HQ: London
802 Employees

What We Do

The Mill is a creative partner for brands, agencies, and production companies, crafting bold and memorable content across commercials, branded films, digital campaigns, and interactive experiences.

We are trusted specialists in visual storytelling, from visual effects and creative production to design and experience. With over 30 years of expertise, we provide end-to-end supervision across every stage of the process: concept development, copywriting, pre-production, mockups, shoot supervision, and post-production.
We’re a one-stop visual lab—collaborative, and hands-on. Our teams of artists, directors, producers, and creative technologists work side by side with clients to turn ideas into powerful, resonant visuals. We create connections between ambition, ideas, and people. No jargon, just shared understanding, precise execution, and stories designed to move and inspire.

Since March 2025, The Mill has been part of the TransPerfect Global Group.

Follow @millchannel and @transperfect on Facebook & Instagram for more updates:
https://www.instagram.com/transperfect/
http://instagram.com/millchannel
Facebook: http://facebook.com/MillChannel

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