Technical Artist (UK)

Posted 3 Days Ago
Be an Early Applicant
Hiring Remotely in Halton, Buckinghamshire, England, GBR
In-Office or Remote
Senior level
Gaming • News + Entertainment • Design
The Role
Bridge visualization and engineering by improving pipelines, tooling, and performance for postvis. Provide technical guidance to artists, create and validate assets in builds, define performance targets, perform reviews, and maintain documentation and version control.
Summary Generated by Built In
Description

We're looking for a proactive Technical Artist to bridge the gap between visualization and engineering, delivering hands-on expertise and solutions to artists, animators, and riggers. You'll collaborate across departments to help troubleshoot and streamline issues in our pipeline as well as getting in the mix with shot creation. From setting testing standards to identifying risks before they hit source control, you'll play a key role in keeping our pipelines efficient and our builds solid. Working within our visualization team, you'll help scope tasks, estimate work, and proactively flag challenges — all while maintaining the documentation and best practices that keep the team moving fast.

Requirements

Responsibilities

• Work cross-functionally with other departments and leadership to design end-to-end solutions that improve quality and streamline iteration

• Deliver technical guidance, expertise, and solutions to support artists, animators, and riggers as needed

• Follow and help shape best practices, workflows, pipelines, and tooling for technical art

• Translate creative and artistic briefs into clear, actionable requirements with minimal oversight

• Define performance and memory targets, and establish testing methods

• Balance quality against performance, crafting solutions that optimize for both simultaneously

• Juggle multiple ongoing tasks across the full development-to-delivery lifecycle

• Carry out code and content performance reviews when required

• Validate all work within builds prior to submission

• Flag potential risks tied to changes before they're committed to source control

• Understand responsibilities within a scrum framework and help scope out technical art tasks

• Participate in daily standups, and give estimates during sprint planning and related sessions

• Anticipate project risks proactively and recommend practical solutions

• Produce and keep up-to-date technical documentation as needed

Required Qualifications



  • Strong background and knowledge in visualization for feature films
  • Expertise in industry-standard DCC tools (Maya, Unreal Engine, After Effects)
  • Experience in creating 2D and 3D postvis assets
  • Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for postvis pipelines
  • Strong understanding of realtime performance constraints, with the ability to identify and resolve bottlenecks within Unreal to maintain high frame rates on target devices
  • Anticipate and resolves performance constraints on target devices before they become issues
  • Able to communicate technical issues to non-technical team members
  • Proficient in using performance tools within the engine and on devices to identify performance bottlenecks
  • Experience writing and editing clear technical documentation
  • Familiarity with production tracking tools
  • Adept at maintaining version control for all work (Perforce), including works in progress
  • Capable of planning, designing and implementing solutions to a broad range of technical art problems
  • Must be based in the United Kingdom

Skills Required

  • Strong background and knowledge in visualization for feature films
  • Expertise in industry-standard DCC tools (Maya, Unreal Engine, After Effects)
  • Experience in creating 2D and 3D postvis assets
  • Proficiency in Unreal Engine including Blueprinting and deep experience with lighting, rendering, and content integration for postvis pipelines
  • Strong understanding of realtime performance constraints and ability to resolve bottlenecks within Unreal
  • Proficient in using performance tools within the engine and on devices to identify bottlenecks
  • Adept at maintaining version control for all work (Perforce)
  • Experience writing and editing clear technical documentation
  • Familiarity with production tracking tools
  • Capable of planning, designing and implementing solutions to a broad range of technical art problems
  • Able to communicate technical issues to non-technical team members
  • Must be based in the United Kingdom
Am I A Good Fit?
beta
Get Personalized Job Insights.
Our AI-powered fit analysis compares your resume with a job listing so you know if your skills & experience align.

The Company
60 Employees
Year Founded: 2003

What We Do

Halon Entertainment is a real-time creative studio specializing in visualization, animation, and virtual production for film, television, and games. It supports storytelling through cinematic content and real-time production, working with filmmakers and game developers on projects ranging from major motion pictures to video-game cinematics. Founded in 2003, Halon combines experienced visualization supervisors, artists, and creatives with advanced production tools and workflows.

Similar Jobs

GitLab Logo GitLab

Senior Back-end Engineer

Cloud • Security • Software • Cybersecurity • Automation
Easy Apply
Remote
2 Locations
2500 Employees

CrowdStrike Logo CrowdStrike

Engineer II, Site Reliability (Remote, GBR)

Cloud • Computer Vision • Information Technology • Sales • Security • Cybersecurity
Remote or Hybrid
United Kingdom
11000 Employees

HiBob Logo HiBob

VP Delivery (UK)

HR Tech • Information Technology • Professional Services • Sales • Software
Remote or Hybrid
United Kingdom
1350 Employees

Teya Logo Teya

Sales Manager

Fintech • Payments • Financial Services
In-Office or Remote
Birmingham, West Midlands, England, GBR
1000 Employees

Similar Companies Hiring

bet365 Thumbnail
Digital Media • Gaming • Software • Esports • Automation
Denver, Colorado
10000 Employees
Hedra Thumbnail
Software • News + Entertainment • Marketing Tech • Generative AI • Enterprise Web • Digital Media • Consumer Web
San Francisco, CA
14 Employees
ARB Interactive Thumbnail
Gaming • Mobile • Software
Miami, Florida
190 Employees

Sign up now Access later

Create Free Account

Please log in or sign up to report this job.

Create Free Account