Here’s what you’ll do
- Participate in various projects to demonstrate and improve your skills
- Experiment with dummy trials for the in-game item and asset animations
- Collaborate with the team to understand and address feedback for iterations
- Implement creative art solutions
- Keep up-to-date with the latest industry trends and techniques, and experiment with different styles
What we’re looking for
- Be enrolled in 3rd or 4th year of university preferably in Fine Art, or a related field
- Have a schedule that allows you to work full-time in the Peak office for 2 months during the summer of 2026
- Have a passion for the cartoon art style
- Familiarity with digital visualization tools (i.e. Photoshop, Illustrator, Maya, Blender, Spine, After Effects)
- Enthusiastic approach to learning new techniques and practicing them
- Make sure your portfolio is well-organized and emphasizes the skills that would make you a great fit for the internship position you're interested in
- Share your portfolio as an online link
- Ensure your documents are up to 100 MB
- For showcasing 3D works, an image-based portfolio would suffice
Sorting
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Top Skills
What We Do
More than a decade ago we set out with a dream: To have millions of people playing our games all over the globe. We launched our casual puzzle game titles Toy Blast in 2015 and Toon Blast in 2017. Both games disrupted the casual puzzle game genre and rapidly became the most loved products of their type globally. With more than 400 million players, our dream keeps getting bigger. We’re going above and beyond, ever-improving our games and reaching more and more people.
Our goal at Peak is to gather people with high capabilities, strong values, and a will to shape Peak’s story. We always place progress, learning, and becoming a better team at the heart of our decision making. The Peak team has already touched the lives of countless millions of people around the world. Just imagine what we can do with you aboard







