Sr. Software Engineer - Media, Playback & Review Applications

Sorry, this job was removed at 02:27 a.m. (CST) on Wednesday, Oct 16, 2024
Burbank, CA
Hybrid
136K-182K Annually
5-7 Years Experience
AdTech • Digital Media • News + Entertainment
Create the Tech Behind Our Magic
The Role

At Walt Disney Animation Studios we have a deep commitment to the philosophy that creativity inspires technology, and technology inspires creativity. Engineers in our Production Technology department are charged with developing and implementing new algorithms to solve unique and challenging problems for all of our animated content. We do this working alongside a user base that shares a collaborative environment with us and uses the code we develop daily.
We are looking for an engineer to join our Production Technology team, developing user-facing tools and back-end solutions for media management and video playback applications.
In this role, you will partner with artists, production and technology leadership, technical directors, cross-team software engineers, and other technologists and researchers across the Walt Disney Studios. You will be responsible for supporting and growing our suite of playback and review tools, which are critical to our creative process. This is a highly collaborative role as you will be interfacing directly with your user base, and implementing groundbreaking features that will elevate the way we review and create animated content.
Projects Include • Work directly with our filmmakers to design and provide world class media and review software applications.• Collaborate with other Disney Technology teams on distributed systems that bridge and contextualize data across all facets of production.• Creating novel solutions for real-time reviews that feature in-person and remote collaborators.• Work with our Meander tool, a stylized drawing tool that allows artists to express their intent with unparalleled speed and accuracy
What does it mean to be a developer at Walt Disney Animation Studios? • Our engineers get the opportunity to work on the full stack of our tools, from developing the underlying algorithms through building intuitive artist-friendly interfaces.• Work hand in hand with artists and a team of cross-site developers to make the tools we need for the incredibly complex characters/environments featured in our content.• Develop on top of a highly performant, extendable in-house application framework.• Develop new artist-centric interaction models using the latest hardware and
technologies.
You will succeed in this role if you have• The ability to produce readable and testable code, with excellent problem solving, troubleshooting, and debugging skills• Ability to collaborate with team members across different disciplines• You care deeply about craftsmanship in your software, and can work backwards from the customer experience.• Excellent written and verbal communication skills.
Key Qualifications • 5+ years designing and developing complex user-facing software, ideally in a studio environment• Proficiency in Python and/or C++• Experience with distributed systems, their development, operations and observability• Proficiency developing back-end data management solutions utilizing SQL and/or NoSQL databases
Required Education • BS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience
Bonus Qualifications • An understanding of Studio production processes and workflows used in filmmaking• Proficiency developing MacOS / iOS applications with Swift• Experience building clean interfaces using modern UI development toolkits• Familiarity with video compression standards such as ProResHQ, H.264, HEVC, etc.• Familiarity with OpenColorIO, OpenImageIO, and/or OpenTimelineIO• MS in Computer Science, Computer Engineering, Electrical Engineering or equivalent experience
The hiring range for this position in California is $136,100.00-$182,400.00 per year based on a 40 hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

What the Team is Saying

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The Company
HQ: Burbank , CA
200,000 Employees
Hybrid Workplace
Year Founded: 1923

What We Do

Innovation is in the DNA of The Walt Disney Company. We not only embrace it, we translate it into experiences you can see and feel. From our groundbreaking work in advanced audio-animatronic robots featured in the Disney theme parks, to streaming services that are redefining entertainment, to inventing tools to create new worlds in our films — The Walt Disney Company has spent nearly 100 years immersing audiences in new and stunning experiences using groundbreaking technology. When next generation technology meets talented people ready to tackle challenges still to be imagined, anything can happen.

Why Work With Us

Every technologist at Disney is essential to helping us create unforgettable experiences and innovative products. Our teams constantly spearhead innovation by incubating cutting-edge ideas into production-ready solutions. At Disney, you’ll make an impact you can see and feel with a team that both supports and challenges your thinking.

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