Sr. Software Development Engineer / Build Architect

Posted 10 Days Ago
Be an Early Applicant
San Francisco, CA
154K-279K Annually
Senior level
Artificial Intelligence • Digital Media • Marketing Tech • Software
Adobe is changing the world through digital experiences.
The Role
This role focuses on the overall success of platform and application builds within Adobe's 3D & Immersive organization. The Sr. Build Engineer will manage build architectures, analyze build failures, oversee library dependencies, and drive the adoption of new build technologies. Strong collaboration with engineering teams and technical foresight is essential to improve build processes and deliver innovative products.
Summary Generated by Built In

Our Company
Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences! We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen. 
We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!


 

The Opportunity

Come join us in Adobe’s 3D & Immersive organization and help us create the future of 3D! We are seeking a creative and highly motivated individual, passionate about creating the next generation of groundbreaking and cutting-edge 3D technology. to work on the next generation of Adobe’s Substance 3D Platform and Applications. As a Sr. Software Engineer/Build Architect, you will work with multiple engineering and product teams to ensure the consistent and efficient delivery of platform and application builds.

This role provides a tremendous opportunity to apply creativity and forward-thinking to deliver innovative products and contribute to the growth of our Platform and Application Build Team. If you are passionate about the 3D space and would like to contribute to the success of our platform and applications, please join us!

What You Will Do

  • Be responsible for the architecture and success of the platform and applications builds.
  • Perform root cause analysis for build failures across the platform.
  • Manage library dependencies across the various platform components and applications.
  • Work closely with engineering teams to solve issues and improve the efficiency of the overall build process and systems.
  • Drive adoption of new build technologies and contribute to continuous increase of technical knowledge across engineering teams.

What You Need to Succeed

  • 8-10+ years of experience working in either Software Engineering or Development Operations.
  • Deep experience with development and building of C/C++ applications under Linux, Windows, and MacOS platforms (CMake).
  • Deep understanding of, and experience with, dependency management.
  • Strong knowledge of modern, continuous development techniques and pipelines (Jenkins, Git).
  • Experience with scripting languages (Python).
  • Strong investigative and troubleshooting mentality.
  • Bachelors Degree in Computer Science or equivalent, Masters Degree preferred

#CPP-All1

Our compensation reflects the cost of labor across several  U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $154,000 -- $278,800 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans.  Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and “fair chance” ordinances.

Adobe is proud to be an Equal Employment Opportunity and affirmative action employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Learn more.
 

Adobe aims to make Adobe.com accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email [email protected] or call (408) 536-3015.

Adobe values a free and open marketplace for all employees and has policies in place to ensure that we do not enter into illegal agreements with other companies to not recruit or hire each other’s employees.

Top Skills

C/C++
The Company
Austin, TX
21,000 Employees
Hybrid Workplace
Year Founded: 1982

What We Do

When you join Adobe Life in Austin, you’ll immerse yourself into a world of cutting-edge technology, exceptional colleagues and meaningful work that touches millions of people everywhere.

Adobe is the global leader in digital media and digital marketing solutions. Our creative, marketing and document solutions empower everyone – from emerging artists to global brands – to bring digital creations to life and deliver immersive, compelling experiences to the right person at the right moment for the best results. In short, Adobe is everywhere, and we’re changing the world through digital experiences.

Why Work With Us

Adobe Austin embodies the culture of the Austin neighborhood around it which is diverse, enterprising and innovative.

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