What You'll Do • Develop pipeline and asset management tools to meet immediate, show-directed production demands, ensuring facility-wide consistency as directed by show and technical supervisors. Help maintain a wide array of existing workflows and scripts.• Provide front-line production support across a wide range of disciplines, troubleshoot assets and shots, and help artists with general problem-solving. Monitor email requests, package up problems and redirect to the appropriate engineering team.• Test and validate tools and techniques in production. Work closely with engineering teams in testing and releasing new and modified software systems.• Act as an on-call resource for show production staff.• Work effectively with artists, production supervisors, and technical staff across ILM studios in San Francisco, Vancouver, Singapore, and London.• When not crewed to shows, serve on software teams working on projects that improve the efficiency of asset setup, caching, and shot-data handoff between artists across the entire pipeline.• Drive pipeline priorities in conjunction with show supervisors.• Work on tools of greatest complexity and sophistication, requiring the broadest knowledge of the larger pipeline and facility needs.• Assist other Pipeline TDs in providing front-line assistance for the most complex of end-user problems; guide engineering teams in debugging technical issues and eliminating root causes of problems.• Develop comprehensive knowledge of software and systems; drive the development and evolution of standards and conventions used in production.• Update documentation for the pipeline and tools to reflect any changes that are made.
What We're Looking For • Demonstrated experience developing and maintaining tools for use in a computer graphics environment.• At least 8 years production experience in visual effects for film, commercials or television.• Required Skills/Competencies• Proficiency in Linux• Advanced Python scripting required• Proficient in one or more of Maya, Nuke, Houdini, Mari, Katana, RenderMan or similar• Ability to communicate cross-discipline and provide innovative solutions to pipeline issues• Detail oriented and strong self-sufficient troubleshooter• Comprehensive knowledge of the entire visual effects process, from shooting to modeling and texturing, animation, rendering and compositing
Preferred Skills/Competencies• Bachelor's degree or equivalent in Computer Science or a related technical field• Experience with production database systems• Experience with C, C++• Experience with Windows development and applications such as 3ds max a plus.
Top Skills
What We Do
Innovation is in the DNA of The Walt Disney Company. We not only embrace it, we translate it into experiences you can see and feel. From our groundbreaking work in advanced audio-animatronic robots featured in the Disney theme parks, to streaming services that are redefining entertainment, to inventing tools to create new worlds in our films — The Walt Disney Company has spent nearly 100 years immersing audiences in new and stunning experiences using groundbreaking technology. When next generation technology meets talented people ready to tackle challenges still to be imagined, anything can happen.
Why Work With Us
Every technologist at Disney is essential to helping us create unforgettable experiences and innovative products. Our teams constantly spearhead innovation by incubating cutting-edge ideas into production-ready solutions. At Disney, you’ll make an impact you can see and feel with a team that both supports and challenges your thinking.
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Hybrid Workspace
Employees engage in a combination of remote and on-site work.