Responsibilities
- Working on the overall Soundscape and the mix of our games based on the Audio Vision.
- Translate the Vision into the Soundscape - the result our players will hear when playing our games.
- Help designing and using interactive mixing systems to create the Soundscape of the Game.
- Collaborate and align with the Technical Audio team.
- Ensure the loudness standards and TRCs for all platforms are met.
- Support all Endpoints.
- Support the Audio Producer by estimating tasks and working and communicating correctly in Jira
- Communicate with all other Audio Department team members to achieve the best results for the Soundscape.
Requirements
- Full project loop as a Sound Designer, Technical Sound Designer or Mixing Engineer on a AAA title.
- Solid execution of an Audio Vision
- Solid in mixing pipelines and routines.
- Solid understanding of the Game Audio pipeline from Asset to Soundscape
- Solid general audio production knowledge: how assets are created, mixed and mastered
- Solid mastering of Wwise
Nice to haves
- Good communication skills.
- Solid knowledge of linear mixing techniques.
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards