Software Product Manager

Posted 11 Days Ago
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Hamburg
Senior level
Music
The Role
The Software Product Manager will oversee the entire lifecycle of PreSonus Software products, working closely with teams across the globe to manage product strategy, feature development, and market positioning. They will focus on user interfaces and workflows while executing Agile project management to enhance project output and market share.
Summary Generated by Built In

Fender Musical Instruments Corporation is a world-famous brand with offices across the globe. Fender was born in Southern California and has built a worldwide influence beyond the studio and the stage. A Fender is more than an instrument; it’s a cultural symbol that resonates globally.

We are searching for a Software Product Manager to join our PreSonus Software team located in Hamburg/Germany. The Software Product Manager is responsible for the success of their products. You will knows and understands the market and its dynamics, can define the right feature mix, pricing and positioning of each product. He/she is familiar with the software design and development process which allows him to manage projects on a roadmap that’s solid in terms of reaching the strategic goals of the company, but also flexible to react to shifting market conditions or technical challenges.

Essential Functions:

  • Manage PreSonus Software products – from inception to EOL – with a strong focus on communication within the Hamburg software team, as well as other departments worldwide; help with product guides, web, PR, etc.
  • Special focus on software user interfaces and workflows, as well as interaction design
  • Implement and execute a product strategy combining in-house development and innovation with external technology-licensing to leverage resources and optimize ROI
  • In close collaboration with the General Manager, shape and co-own the software product roadmap and project backlog; specification and requirements (functional and non-functional)
  • In the role of a product owner, execute Scrum in a suitable format this team can support
  • Participate in defining a long-term plan to dramatically increase market share and revenue by developing insanely-great entry-level software-products that attract new customers

Qualifications:

  • A minimum of five years of experience in product management and planning in the music technology field.
  • Computer experience (Jira, Confluence, Excel, Word, Outlook, Adobe, networking)
  • Agile project management experience
  • DAW / Sequencing Software (ProTools, Cubase, Nuendo, Logic, Ableton Live, Reason)
  • MI and ProAudio recording hardware (audio interfaces, controllers, signal-processors, speakers)
  • Excellent German and English language skills

Top Skills

Protools,Cubase,Nuendo,Logic,Ableton Live,Reason
The Company
Baton Rouge, LA
157 Employees
On-site Workplace
Year Founded: 1999

What We Do

Jim Odom and Brian Smith founded PreSonus in 1995 with the goal of building professional and affordable music production tools for musicians and audio engineers.

PreSonus began in Jim’s garage and moved to the second floor of Causey’s Furniture in downtown Baton Rouge, Louisiana, where it stayed its first three years. PreSonus’ first product, the award-winning DCP8, digitally controlled 8-channel compressor/limiter/gate, holds a patent for analog control over digital circuitry. Truly ahead of its time, the DCP8 was designed for the studio engineer to insert 8 channels of analog compression with the ability to save, recall and automate settings which where features only found in mixing consoles costing more than $100,000.

At Causey’s location, PreSonus designed and built the ACP8, an analog version of the DCP-8, the BlueMax two channel tube compressor, and the ACP22 dual compressor/limiter/gate.

In 1998, PreSonus moved to its current location at the Baton Rouge Bon Carre Technology Park.

Throughout the past decade, PreSonus has developed innovative professional and affordable tools to the music creation industry with the purpose of enhancing the music creation and production process.

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