Software Engineer

Posted 2 Days Ago
Be an Early Applicant
France
Mid level
Gaming • Hardware
The Role
As a Software Engineer at Razer, you will implement C++ modules for data processing, video dataset generation, and model deployment automation, while supporting CV/audio pipeline development and ensuring code integration stability.
Summary Generated by Built In

Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.

Job Responsibilities :

xecutes implementation tasks across core C++ modules for data processing, model training automation, and game integration. Develops and maintains data acquisition and preprocessing tools for new game titles. Assists in building the CV/audio pipeline and automating dataset ingestion from community sources. Implements supporting features for video decluttering, Automontage creation, and model deployment workflows. Performs testing, debugging, and code integration within the Razer AI development environment. Contributes to SDK feature development and supports the scaling of the AI model library across thousands of PC games.
Mission:
Implement and maintain C++ modules supporting data processing, video dataset generation, and model deployment automation.
  • Support CV/audio processing pipeline development and integration.
  • Build tools for community-driven data acquisition and dataset expansion.
  • Implement video decluttering and Automontage functionality.
  • Develop preprocessing workflows for large-scale model training.
  • Ensure code integration stability and maintain performance benchmarks.
  • Contribute to SDK functionality for developers.

Competencies:

  • Precise, methodical coding in performance-oriented contexts.
  • Understanding of AI data flow and preprocessing constraints.
  • Adaptability in complex, evolving software ecosystems.

Commitment to reliability, testing, and incremental improvement

Pre-Requisites :
  • Proficiency in C++ (standard templates, modern language features).
  • Understanding of video and audio processing fundamentals.
  • Basic experience with OpenCV, FFmpeg, or similar frameworks.
  • Familiarity with ML workflows and dataset preparation pipelines.
  • Experience in debugging, profiling, and performance analysis.
  • Knowledge of Windows gaming environments and development tools

Are you game?

Top Skills

C++
Ffmpeg
Opencv
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The Company
1,383 Employees
Year Founded: 2005

What We Do

Razer™ is the world’s leading lifestyle brand for gamers.

The triple-headed snake trademark of Razer is one of the most recognized logos in the global gaming and esports communities.

With a fan base that spans every continent, the company has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services.

Razer’s award-winning hardware includes high-performance gaming peripherals and Blade gaming laptops. Razer’s software platform, with over 70 million users, includes Razer Synapse (an Internet of Things platform), Razer Chroma™ (a proprietary RGB lighting technology system), and Razer Cortex (a game optimizer and launcher).

In services, Razer Gold is one of the world’s largest virtual credit services for gamers, and Razer Fintech is one of the largest online-to-offline digital payment networks in SE Asia.

Founded in 2005 and dual-headquartered in Irvine and Singapore, Razer has 18 offices worldwide and is recognized as the leading brand for gamers in the USA, Europe and China. Razer is listed on the Hong Kong Stock Exchange (Stock Code: 1337).

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