Software Engineer (SDK, Unity)

Posted One Month Ago
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Abu Dhabi, ARE
In-Office
Senior level
AdTech
The Role
Develop and maintain Audiomob’s Unity audio advertising SDK, improving performance, stability, compatibility, and APIs for third-party developers. Collaborate with major game and app developers, troubleshoot technical issues, participate in architecture and code reviews, and contribute to native Swift or Kotlin development. The role requires ownership of complex solutions, strong C# skills, and adaptability in a high-performance engineering environment.
Summary Generated by Built In
Audiomob was founded on the core principle that there is a better way to monetise apps.

Audiomob is the industry leader in mobile in-app audio advertising. We push the boundaries of technology to create non-intrusive and highly scalable advertising solutions. At Audiomob, we believe in combining the power of audio, technology, and AI to create seamless and engaging ad experiences for users and effective monetization strategies for game developers and app publishers.

We thrive on creativity, collaboration, and a commitment to excellence in everything we do.

About the Role

We are seeking a highly skilled and motivated Software Engineer with extensive Unity and C# experience to join our SDKs team. Your expertise and experience will be key to developing our industry-leading Unity SDK, which serves tens of millions of daily active users. As part of our SDK team, you'll also be comfortable working in native Swift or Kotlin.

Key Responsibilities:

  • Work with the SDK team on the design, development, and maintenance of Audiomob's audio advertising Unity SDK.
  • Work closely with some of the best-known game and app developers in the world to turn their needs into technical solutions.
  • Write clear, maintainable, and well-documented code.
  • Help build and document robust APIs for third-party developers integrating the SDK.
  • Improve the SDK's performance, stability, and compatibility across Unity versions and target platforms
  • Lead by example, demonstrate what good looks like, and foster a high-performance engineering environment.
  • Rapidly troubleshoot, debug, and resolve technical issues, even under strict time constraints.
  • Actively participate in coding, code reviews, and architecture discussions to maintain technical excellence.
  • Identify and resolve technical challenges, ensuring timely and high-quality delivery.
  • Excel in a dynamic environment with the ability to adapt to changing priorities and demands.
  • Stay updated on emerging Unity trends to identify opportunities for improvements and enhancements.

Qualifications:

  • 5+ years of professional software development experience.
  • Extensive experience with Unity and deep understanding of its architecture, APIs, and core features.
  • Proven experience with either Swift or Kotlin.
  • Excellent C# development skills, with a focus on performance, concurrency, and memory management.
  • Demonstrable experience taking ownership of complex solutions within large codebases.
  • Strong problem-solving skills with a proactive approach to identifying and resolving technical challenges.
  • Excellent communication and interpersonal skills.
  • Ability to maintain composure and effectiveness under pressure.
  • Experience with agentic-first engineering workflows.

Nice-to-have:

  • Bachelor’s or Master’s degree in Computer Science.
  • Experience building mobile SDKs used at scale.
  • In-depth understanding of the advertising technology industry is a plus.

We’re building a diverse, inclusive team:

Diversity and representation matters to us all. While the forward journey of representation in the game and tech sectors is improving, we recognise that there is still work to be done. We know that the future we want to see should be reflected in our own team and values. As such, we encourage applicants from all backgrounds to apply, and welcome those that believe diversity in all its forms is a key driver of success.

Skills Required

  • 5+ years of professional software development experience
  • Extensive experience with Unity and deep understanding of its architecture, APIs, and core features
  • Proven experience with Swift or Kotlin
  • Excellent C# development skills, including performance, concurrency, and memory management
  • Experience taking ownership of complex solutions within large codebases
  • Strong problem-solving skills and a proactive approach to resolving technical challenges
  • Excellent communication and interpersonal skills
  • Ability to maintain composure and effectiveness under pressure
  • Experience with agentic-first engineering workflows
  • Bachelor’s or Master’s degree in Computer Science
  • Experience building mobile SDKs used at scale
  • In-depth understanding of the advertising technology industry
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The Company
HQ: London
56 Employees
Year Founded: 2020

What We Do

Audiomob is a completely new way to monetise mobile games. We offer non-intrusive audio ads that can be listened to in game and can greatly increase player retention, generate better reviews, all while providing developers with monetisation. Built from the ground up by developers, for developers, we strive to offer a simple, elegant alternative to standard ads

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