Software Engineer (Project Hire)

Posted 2 Days Ago
Sacramento, CA
Hybrid
3-5 Years Experience
AdTech • Digital Media • News + Entertainment
Create the Tech Behind Our Magic
The Role
As a Software Engineer, you will develop software tools for engineering simulations, collaborate with cross-functional teams, document software applications, troubleshoot issues, and analyze simulation results for improvements. You will work in a hybrid environment, contributing to projects across Walt Disney Imagineering and related sectors.
Summary Generated by Built In

Software Engineer
About the Role & Team
Would you like to be a part of a team that contributes to every stage of the Disney attraction life cycle, from Blue Sky to Sustainment? As a Software Engineer on the Modeling, Simulation, and Training Tools (MST) team, you will build software tools that are used to provide detailed engineering simulation and analysis services internationally for Walt Disney Imagineering (WDI), Park Operations Line of Business, Transportation, Engineering Services, Entertainment, and other Global Engineering & Technology partners.
These services include: systems level simulations of our rides and attractions; Software-In-the-Loop (SIL) or Hardware-In-the-Loop (HIL) software design/testing platforms; multi-agent simulations; training simulations; large scale transportation simulations; statistical analyses; and development of signal processing and optimization algorithms.
This is a Project Hire position with no guarantee of permanent placement with an estimated end date of 7/18/2026.
You will report to the Manager-Systems Engineering.
What You Will Do
As a Software Engineer, you will be both a developer and a user of our suite of in-house engineering tools. You will work with a multi-disciplinary team of engineers, in a hybrid work environment.
On any given day, you might:

  • Write code for simulation applications for use by internal engineering and creative partners.
  • Partner with Walt Disney Imagineering (WDI) Creative, WDI Ride, Industrial Engineering, and Global Engineering & Technology partners to identify requirements and use cases for new applications of our tools.
  • Write detailed documentation for software, both for developers and users.
  • Assist users with troubleshooting and resolving bugs in deployed software and models.
  • Provide computer hardware and software expertise to multi-disciplinary team to influence purchasing decisions and system designs.
  • Analyze results from simulations and recommend improvements to the system design to help improve efficiency and reach the projects goals.
  • Develop and review detailed mechanical and system-level simulations using various simulation software and software development environments.
  • Visit under-construction and operating attractions to understand their operating principles and take measurements.


Required Qualifications & Skills

  • 1-4 years of experience in programming, including C#.
  • Proficiency in object-oriented design principles.
  • Willingness to learn new technologies and languages, and apply them to solve engineering problems
  • Excellent communication and interpersonal skills for interacting directly with partners, internal customers, and users
  • Demonstrated ability to troubleshoot and assess software errors to develop and implement solutions
  • Practice using engineering software and software development environments (e.g., Visual Studio)
  • Familiarity with Agile software development practices, including scrum, sprint planning, retrospectives, etc.
  • An understanding of source control tools such as Git, and continuous integration tools such as GitLab CI or similar
  • Working knowledge of industrial automation equipment


Preferred Qualifications
It would be great if you are familiar with any of the following:

  • Engineering within the entertainment industry, Ride and Show Control Systems, Programming and troubleshooting PLC hardware
  • Third-party analysis software such as MathWorks: Matlab, Simulink, Stateflow; Wireshark; Rockwell Automation: Studio 5000
  • Scripting languages including Python
  • Development using game engines such as Unity3D or Unreal
  • Familiarity with industrial communication protocols and/or protocol design


Education

  • Bachelor of Science in Software Engineering, Computer Engineering, Computer Science, Electrical Engineering, or equivalent technical background from ABET certified curriculum.


Additional Information
Disney offers a rewards package to help you live your best life. This includes health and savings benefits, educational opportunities, and special extras that only Disney can provide. Learn more about our benefits and perks at https://jobs.disneycareers.com/benefits .
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Top Skills

C#

What the Team is Saying

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The Company
HQ: Burbank , CA
200,000 Employees
Hybrid Workplace
Year Founded: 1923

What We Do

Innovation is in the DNA of The Walt Disney Company. We not only embrace it, we translate it into experiences you can see and feel. From our groundbreaking work in advanced audio-animatronic robots featured in the Disney theme parks, to streaming services that are redefining entertainment, to inventing tools to create new worlds in our films — The Walt Disney Company has spent nearly 100 years immersing audiences in new and stunning experiences using groundbreaking technology. When next generation technology meets talented people ready to tackle challenges still to be imagined, anything can happen.

Why Work With Us

Every technologist at Disney is essential to helping us create unforgettable experiences and innovative products. Our teams constantly spearhead innovation by incubating cutting-edge ideas into production-ready solutions. At Disney, you’ll make an impact you can see and feel with a team that both supports and challenges your thinking.

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