Software Engineer, iOS

Posted 7 Days Ago
New York, Union, IA, USA
In-Office
175K-275K Annually
Junior
Artificial Intelligence • Software
Mirage is redefining short-form video with frontier AI research.
The Role
Build and ship native iOS video and creative tools involving user interfaces, graphics rendering, and audio/video processing. Collaborate with designers, scope and deliver projects end-to-end, instrument products, run A/B tests, and iterate using production data. The role requires strong computer science fundamentals and experience with modern iOS frameworks and technologies, with opportunities to contribute foundational work at an AI-native video startup.
Summary Generated by Built In

Mirage is an AI video company focused on making creation dramatically easier. Our team tackles some of the hardest creative and technical challenges in generative media.
We get to rethink how people collaborate with AI that can actually do creative work with them—defining entirely new interaction paradigms for AI-native video tools. We make that possible by building multimodal agents that turn creative direction into edits, rendering engines that composite multiple layers of video and graphics, and generative video models trained from the ground up that create new media when needed.
All of this comes together in Captions, our creative workspace for generating, editing, and designing video. The technology behind Captions is now available more broadly: Tesseract gives any AI agent native video-editing capabilities, while developers can integrate our models into their own products through APIs.
Explore our work
Captions — Our flagship creative workspace
Tesseract — Our professional video engine for AI agents
Research — The foundation models we build in-house
Updates — The latest from Mirage
TechCrunch, Forbes, Fast Company — Press
Our Investors

We’re very fortunate to have some the best investors and entrepreneurs backing us, including Index Ventures, Kleiner Perkins, Sequoia Capital, Andreessen Horowitz, General Catalyst, Uncommon Projects, Kevin Systrom, Mike Krieger, Lenny Rachitsky, Antoine Martin, Julie Zhuo, Ben Rubin, Jaren Glover, SVAngel, 20VC, Ludlow Ventures, Chapter One, and more.

Please note that most of our roles will require you to be in-person at our NYC HQ (located in Union Square)

About the role
Our iOS team owns end-to-end product experiences for creative workflows—pushing the boundaries of the iOS ecosystem by building sophisticated creative tools that span delightful user interfaces, graphics rendering, and audio/video processing. As a small, collaborative team, our product engineers are trusted with a high degree of ownership and agency.
Responsibilities

  • Push the boundaries of iOS and build products that shape the future of video software

  • Collaborate with designers and the broader team to conceptualize and ship incredible experiences directly to users

  • Operate effectively in an extremely fast-paced environment as well as scope and deliver projects end-to-end

  • Instrument, A/B, and iterate rapidly with production data

What makes you a great fit

  • 2+ years of professional industry experience

  • A track record of shipping high‑impact, native mobile products in production

  • Excellent engineering taste combined with a strong sense of practicality and time-management

  • Experience with (ideally a few) SwiftUI, Combine, RxSwift, ReactiveSwift, AVFoundation, Core Animation, and Realm

  • Strong understanding of computer science fundamentals (algorithms and data structures).

Even better if…

  • You have experience with OpenGL or Metal

  • You are grounded, collaborative, and willing to do whatever it takes to help the team win

  • You have been a startup founder or an early engineer at one

Benefits:
  • Comprehensive medical, dental, and vision plans

  • 401K with employer match

  • Commuter Benefits

  • Catered lunch multiple days per week

  • Dinner stipend every night if you're working late and want a bite!

  • Grubhub subscription

  • Health & Wellness Perks

  • Multiple team offsites per year with team events every month

  • Generous PTO policy

Captions provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws.

Please note benefits apply to full time employees only.

Skills Required

  • 2+ years of professional industry experience
  • Track record of shipping high-impact native mobile products in production
  • Excellent engineering judgment, practicality, and time-management skills
  • Experience with some of SwiftUI, Combine, RxSwift, ReactiveSwift, AVFoundation, Core Animation, and Realm
  • Strong understanding of computer science fundamentals, including algorithms and data structures
  • Experience with OpenGL or Metal
  • Grounded, collaborative approach and willingness to contribute broadly
  • Experience as a startup founder or early engineer
Am I A Good Fit?
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The Company
HQ: Paris
75 Employees
Year Founded: 2021

What We Do

We’re building full-stack foundation models and products that are changing video creation, production and editing more broadly. Over 20 million creators and businesses use Mirage’s products to reach their full creative and commercial potential. We are a rapidly growing team of ambitious, experienced, and devoted engineers, researchers, designers, marketers, and operators based in NYC. As an early member of our team, you’ll have an opportunity to have an outsized impact on our products and our company's culture.

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