Software Engineer Intern

Posted Yesterday
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San Francisco, CA, USA
In-Office
400-400 Annually
Internship
Gaming • Software
The Role
As a Software Engineering Intern, you will design and build features, collaborate with teams, write clean code, debug issues, and present your work.
Summary Generated by Built In
The Role

As a Software Engineering Intern at Triumph, you'll be embedded within our engineering team and contribute directly to the codebase from week one. We're looking for curious, scrappy, and thoughtful engineers who want to learn fast and ship real work. We don't expect you to know everything. We expect you to ask good questions, take feedback well, and bring energy to the team.

Note to applicants:

By applying to this role, you will be considered for multiple intern roles open across our various engineering teams. Please only apply once.

Internships are 12 weeks paid and full-time for either the summer or fall of 2026 (indicate your preference on our application). Our internships will be located at Triumph’s headquarters at Levi’s Plaza in San Francisco. The team is in the office 5 days a week.

What You'll Do
  • Design, build, and ship features end-to-end from scoping the problem with your team to deploying code to production.

  • Collaborate closely with engineers, designers, and product managers in code reviews, design discussions, and sprint planning.

  • Write clean, tested, and well-documented code that other engineers can confidently build on.

  • Debug real issues in real systems and learn how production software is operated, monitored, and improved.

  • Present your work at the end of the summer to the broader engineering team.

Qualifications
  • Currently enrolled in a Bachelor's or Master's degree program in Computer Science, Software Engineering, or a related technical field, with an expected graduation date between August 2026 and June 2028.

  • Proficiency in at least one modern programming language relevant to your track (e.g., JavaScript/TypeScript, Go, Swift).

  • Foundational understanding of data structures, algorithms, and software design principles.

  • Experience building at least one project beyond coursework. This could be a personal project, hackathon submission, open-source contribution, or previous internship.

  • Strong written and verbal communication skills, with the ability to explain technical decisions clearly.

  • Comfort working in a fast-paced, collaborative environment where priorities can shift.

Opportunities Include
  • Mobile: Building features for our iOS apps in Swift or React Native. Working on real-time gameplay UI, push notifications, deep linking, and performance optimization on device.

  • Full-Stack: Owning features that span both frontend and backend, building APIs, designing data models, and shipping the UI that consumes them.

  • Backend: Building consumer facing features to help Triumph's core business metrics. Solving difficult data drive problems, such as optimal matchmaking, anti-fraud, etc. Iterating on engineering processes to allow the growing team to ship fast e.g. experimentation platforms, improving CI/CD.

Why Triumph?
  • High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction.

  • High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth.

  • High energy. Passionate team who are proud of our work and velocity (16x year over year growth).

  • Competitive salary, $400/mo lunch credit.

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The Company
HQ: San Francisco, CA
28 Employees
Year Founded: 2020

What We Do

Triumph is disrupting video game monetization with legal, technical and financial infrastructure to power real money tournaments. Founded by two Stanford CS dropouts and backed by leading VC firms and titans of the esports industry.

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