Joining Razer will place you on a global mission to revolutionize the way the world games. Razer is a place to do great work, offering you the opportunity to make an impact globally while working across a global team located across 5 continents. Razer is also a great place to work, providing you the unique, gamer-centric #LifeAtRazer experience that will put you in an accelerated growth, both personally and professionally.
Job Responsibilities :We are seeking an experienced Software Engineer to help advance the Interhaptics haptic engine and support the immersive ecosystem powered by Wyvrn. This role focuses on developing high-performance, real-time haptic systems that power current and next-generation devices. You will design, build, and optimise core engine components, owning features end-to-end from architecture through deployment.The position requires strong C/C++ expertise and deep knowledge of performance-critical systems, multithreading, and real-time optimisation. You will collaborate cross-functionally with hardware, platform, SDK, and experience teams to ensure seamless integration across desktop, mobile, and console environments. Experience with haptics, interactive engines (e.g., Unity or Unreal), hardware-integrated ecosystems, or immersive technologies is a plus.About the Role
We are looking for an experienced Software Engineer to help drive the evolution of our
Interhaptics haptic engine and supports the immersive ecosystem enabled by Wyvrn.
In this role, you will operate at the core of our software stack, developing high-performance, real-time haptic systems that power both current and next-generation
devices. You will collaborate closely with multiple Razer teams, including hardware,
platform, SDK, and experience teams, while maintaining strong autonomy and
ownership over your technical scope.
What You’ll Do• Design, develop, and maintain core components of the Interhaptics haptic
engine
• Own features end-to-end, from architecture and implementation to testing and
optimisation
• Build scalable software abstractions to support both existing and upcoming
haptic devices
• Implement high-performance, real-time haptic rendering and playback systems
• Optimise system performance and minimise latency across desktop, mobile,
and console platforms
• Collaborate with multiple internal teams to ensure seamless integration within
the broader ecosystem
• Contribute to SDKs, APIs, and developer-facing tools
• Troubleshoot and resolve complex cross-platform and cross-device issues
Pre-Requisites :• Strong professional experience in software development, with a focus on
performance-critical systems
• Proficiency in C/C++
• Experience designing and implementing robust, maintainable software
architectures
• Solid understanding of multithreading, real-time systems, performance
optimisation, and debugging
• Ability to work autonomously, take ownership of projects, and proactively drive
technical solutions
• Comfortable collaborating across multiple teams and disciplines within a large
organisation
Preferred Qualifications• Experience with haptic systems, real-time engines, or interactive technologies
• Experience working within multi-device or hardware-integrated ecosystems
• Familiarity with Unity, Unreal Engine, Android, iOS, or console development
• Knowledge of device communication standards (USB, HID, Bluetooth, etc.)
• Interest in immersive technologies, sensory feedback, or human perception
Razer is proud to be an Equal Opportunity Employer. We believe that diverse teams drive better ideas, better products, and a stronger culture. We are committed to providing an inclusive, respectful, and fair workplace for every employee across all the countries we operate in. We do not discriminate on the basis of race, ethnicity, colour, nationality, ancestry, religion, age, sex, sexual orientation, gender identity or expression, disability, marital status, or any other characteristic protected under local laws. Where needed, we provide reasonable accommodations - including for disability or religious practices - to ensure every team member can perform and contribute at their best.
Are you game?
Skills Required
- Strong professional experience in software development with a focus on performance-critical systems
- Proficiency in C/C++
- Experience designing and implementing robust, maintainable software architectures
- Solid understanding of multithreading, real-time systems, performance optimisation, and debugging
- Ability to work autonomously and take ownership of projects
- Comfortable collaborating across multiple teams within a large organisation
What We Do
Razer™ is the world’s leading lifestyle brand for gamers. The triple-headed snake trademark of Razer is one of the most recognized logos in the global gaming and esports communities. With a fan base that spans every continent, the company has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services. Razer’s award-winning hardware includes high-performance gaming peripherals and Blade gaming laptops. Razer’s software platform, with over 70 million users, includes Razer Synapse (an Internet of Things platform), Razer Chroma™ (a proprietary RGB lighting technology system), and Razer Cortex (a game optimizer and launcher). In services, Razer Gold is one of the world’s largest virtual credit services for gamers, and Razer Fintech is one of the largest online-to-offline digital payment networks in SE Asia. Founded in 2005 and dual-headquartered in Irvine and Singapore, Razer has 18 offices worldwide and is recognized as the leading brand for gamers in the USA, Europe and China. Razer is listed on the Hong Kong Stock Exchange (Stock Code: 1337).


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