Software Design Engineer/Game Developer 4

Posted 3 Days Ago
Be an Early Applicant
Orlando, FL, USA
In-Office
Senior level
Artificial Intelligence • Cloud • Information Technology • Software
The Role
Develop and optimize Unreal Engine 5 real-time simulation environments for Department of Defense training and analysis programs. Design custom C++ plugins, modules, rendering extensions, and subsystems; diagnose defects; profile GPU/CPU performance; optimize memory and multithreaded code; and support research, integration, and testing. The role is on-site and requires collaboration on distributed simulations and game-based training applications deployed across Windows and Linux.
Summary Generated by Built In
Company Overview

By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide. 


Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains.  CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.

Position Overview

Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.

Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.
Required Experience/Qualifications
  • Bachelor’s degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university.  Experience may be considered in lieu of degree 
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on development with Unreal Engine 4/5 in a professional or DoD program context
  • Object Oriented design background 
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools
Preferred Experience/Qualifications
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work
Special Requirements/Security Clearance

Please note that pursuant to a government contract, this specific position requires U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order. 


This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.

Benefits Overview

CESI recognizes that our strength is our people. We support every employee as an individual to build strong teams across the enterprise.  Our benefit package includes:

  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.

Skills Required

  • Bachelor's degree in electrical engineering, computer science, information technology, systems engineering, software engineering, or a related technical discipline; equivalent experience may substitute
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on Unreal Engine 4 or 5 development in a professional or Department of Defense program context
  • Object-oriented design experience
  • Advanced knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multithreaded game or simulation engine code
  • Proficiency writing and extending custom Unreal Engine 5 plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with Git source control
  • First- or third-person game development experience
  • Experience with networking, virtual machines, Kubernetes, Docker, or Python scripting
  • Experience with image generators or terrain generation tools
  • Department of Defense simulation-based application development experience
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work
  • U.S. citizenship
  • Secret security clearance and ability to pass a CI polygraph if requested
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The Company
HQ: McLean, VA
1,001 Employees
Year Founded: 2002

What We Do

By Light Professional IT Services LLC (By Light) provides a full range of hardware and software engineering services to defense, civilian, and commercial customers worldwide. Driven by a management team that leverages real-world expertise from the defense, intelligence, federal healthcare, and commercial sectors, we provide reliable, efficient, and cost-effective IT solutions. Some of our successes include: • Completion of 80+ Global Information Grid Bandwidth Expansion (GIG-BE) sites both CONUS & OCONUS. Provided Optical Network Engineering, Implementation, & Project Control Worldwide. • Provided timely completion of ATM to IP Migration, Legacy Network Optimization, & VOIP Implementation of 47 CONUS Sites for the United States Special Operations Command (USSOCOM) SCAMPI Network. • Supporting the AMC CIO/G6 in the Depot Modernization Program, implementing CONUS wide 802.11/a/b/g/n wireless networks, Area Processing Center Migration, DISN Optimization, and a 40,000 user, enterprise-wide SharePoint Implementation. • Completion of 2,000 Plus Legacy Circuit Migrations to DISN Transport for DISN Transition Program. • Delivered Communications Support & Staff Augmentation for Deployed DoD Forces under the Program Executive Office Enterprise Information Systems Technology Applications Office (PEO EIS TAO). • Successful Implementation of Secure Intelligent Video Systems (IVS) for the Intelligence Community. • Supporting major international carriers in the modernization and expansion of Data Center Facilities. • Engineering new Turnkey “Cloud Services,” including Hosting, Managed Services, COOP, and Data Storage and Archival.

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