Responsibilities
- Create Visual Effects for gameplay abilities (spells), creatures, custom scripted events and for environmental decoration using Particle Effects, models and custom shaders.
- Develop the look and feel of VFX classes.
- Collaborate with other departments on the development of game features.
- Experience creating custom shaders using node-based tools or scripting (e.g. HLSL)
- Occasional contributions to cinematic VFX depending on project demands.
Requirements
- Strong portfolio showing complex real-time VFX with a preference for "Magical VFX", demonstrating a solid understanding of color, composition and timing. The portfolio should include a variety of styles and types of VFX.
- At least one shipped game on PC/Console, preferably more than just one.
- Advanced knowledge of any DCC package (e.g. Maya, Blender, Houdini).
- Must be willing to work onsite in the Studio
- A professional level of written and spoken English
Nice to Haves
- Houdini/Substance/Maya experience..
- Scripting experience
- Skills in other (traditional) arts, e.g. drawing
What We Offer
- An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
- An open, collaborative environment where ideas are welcome and encouraged
- A managerial team consisting of highly experienced game developers at the top of their fields
- Sharing hobbies and passions with like-minded colleagues
- Inclusive environment with many activities organized by the studios or the employees
- Commitment to making the best game possible for the fans, including listening to community feedback
Top Skills
What We Do
Founded in 1996, Larian Studios has long been dedicated to creating world-class video games. The team is known for the critically acclaimed Divinity series - six games that straddle multiple genres and defy expectations. Its first crowdfunded success, Divinity: Original Sin, won over 150 awards and nominations, while its sequel Divinity: Original Sin 2 launched with a 93 Metacritic rating, as well as over 160 awards. Its latest game, Baldur's Gate 3, launched to critical acclaim, receiving over 200 Game of the Year Awards, including the five major trophies from the BAFTA Game Awards, Golden Joysticks, Game Developers Choice, DICE, and The Game Awards








