The Role
Lead design and optimization of real-time systems in Unreal Engine (UE5), build interactive features and tools, drive large-scene optimization (Nanite, Lumen, World Partition, PCG), develop reusable frameworks and documentation, collaborate with engineers and artists, troubleshoot rendering/performance issues, mentor mid/junior developers, and contribute to technical planning and the Unreal roadmap.
Summary Generated by Built In
At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
We’re passionate about redefining what’s possible in real-time 3D, and we’re seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza’s Unreal Engine development pipeline and real-time visualization platform. You’ll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership — you’ll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza’s Unreal Engine development pipeline and real-time visualization platform. You’ll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership — you’ll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems.
Key Responsibilities
- Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
- Build and extend core runtime features including: Interactive cameras and slice-plane systems.
- Dynamic lighting, time-of-day, and environmental effects.
- UMG and in-engine tools for interaction and visualization control.
- Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
- Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
- Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
- Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
- Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
Contribute to technical planning and help define the studio’s Unreal Engine roadmap.
Skills, Knowledge and Expertise
- 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
- Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
- Proven experience creating interactive features, procedural tools, and scalable systems.
- Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
- Familiarity with Perforce, Git, or equivalent version control tools.
- Strong technical documentation and communication skills.
- A proactive, collaborative leader with a track record of mentoring or leading technical teams.
- Strong problem-solving and debugging abilities across multidisciplinary projects.
Nice to Have:
- Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
- Knowledge of Unreal networking/replication or database integration (MySQL).
- Experience with Datasmith, CAD data, or architectural visualization workflows.
- Familiarity with automation, Python, or build systems for Unreal projects.
- Understanding of projection mapping or real-time performance environments.
Additional Requirements:
- Applicants must be legally authorized to work in the United States.
- This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
- Exceptional remote candidates within the U.S. will also be considered.
Skills Required
- 6+ years of professional experience developing in Unreal Engine
- Experience with Unreal Engine 5
- Expert knowledge of C++ and Blueprints
- Expertise with Unreal Editor tools and runtime system architecture
- Proven experience creating interactive features, procedural tools, and scalable systems
- Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization
- Familiarity with Perforce, Git, or equivalent version control tools
- Strong technical documentation and communication skills
- Track record of mentoring or leading technical teams
- Strong problem-solving and debugging abilities across multidisciplinary projects
- Applicants must be legally authorized to work in the United States
- Ability to work onsite in Sarasota, FL or relocate (exceptional remote U.S. candidates considered)
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The Company
What We Do
Together Group is a curated collective of creative consultancies, marketing, technology, and production studios that create and elevate brands, experiences, and destinations for luxury and lifestyle sectors.








