Senior Unity Gameplay Capture Artist

Reposted 15 Days Ago
Be an Early Applicant
Hiring Remotely in California, USA
Remote
106K-159K Annually
Senior level
Blockchain • Gaming • Cryptocurrency
The Role
Create high-quality gameplay footage and promotional assets in Unity. Collaborate with creative teams and maintain capture pipelines for marketing purposes.
Summary Generated by Built In

Azra Games is looking for a Senior Unity Gameplay Capture Artist to join our creative services team.

The Senior Unity Gameplay Capture Artist will be responsible for creating high-quality gameplay footage and promotional assets that showcase our games at their absolute best. This role requires deep technical expertise in Unity, an exceptional eye for composition and timing, and the ability to craft compelling visual narratives that drive player acquisition and engagement. You will work directly in our game builds to capture stunning gameplay moments, create trailers, social content, and marketing materials that authentically represent the player experience while maximizing visual impact.

As a member of the creative services team, you will set the standard for gameplay capture quality, develop efficient workflows and pipelines, and collaborate closely with game development, marketing, and other creative teams to ensure all materials meet the highest standards. This role demands both artistic vision and technical proficiency to deliver assets that perform across diverse platforms and marketing channels.

What You'll Do

  • Capture, frame, and edit exceptional gameplay footage directly within Unity builds for trailers, ads, social media, and other marketing materials
  • Operate and manipulate in-game cameras, lighting, and visual effects to create cinematic and engaging shots that highlight key gameplay moments and features
  • Collaborate with game designers, artists, and engineers to identify the most compelling gameplay scenarios and visual storytelling opportunities
  • Develop and maintain efficient capture pipelines and technical workflows that scale across multiple projects and platforms
  • Create detailed shot lists, storyboards, and capture plans aligned with marketing campaign objectives and creative briefs
  • Optimize capture settings, resolution, frame rates, and technical specifications for different distribution channels (YouTube, social platforms, streaming services)
  • Provide technical guidance on in-game camera systems, replay functionality, and capture tools during game development
  • Coordinate with video editors, motion graphics artists, and creative teams to ensure captured footage meets post-production requirements
  • Stay current on Unity features, capture technologies, recording tools, and industry best practices for gameplay presentation
  • Build and maintain a library of high-quality gameplay assets for rapid deployment across marketing initiatives
  • QA and troubleshoot technical issues related to capture quality, performance, and visual fidelity

What We're Looking For

  • 5+ years of experience capturing gameplay footage for trailers and other marquee, public facing video assets, with at least 3 years working directly in Unity
  • Expert knowledge of Unity Editor, including camera systems, Timeline, Cinemachine, and scene manipulation
  • Strong understanding of composition, lighting, color theory, and cinematic principles
  • Proficiency with capture software (OBS, Shadowplay, etc.) and video editing tools (Premiere, Final Cut, DaVinci Resolve)
  • Demonstrated ability to identify and frame compelling gameplay moments that resonate with target audiences
  • Experience working across multiple game genres and understanding what makes each visually distinctive
  • Technical knowledge of video codecs, compression, frame rates, and delivery specifications for various platforms
  • Strong collaboration skills with the ability to translate creative direction into executed capture plans
  • Portfolio demonstrating high-quality gameplay capture work, preferably including Unity projects
  • Self-directed work style with excellent organizational skills and ability to manage multiple concurrent projects
  • Understanding of current gaming and social media trends, particularly how gameplay content performs across channels

Compensation Range: $106,000.00 -$159,000.00 Base Salary + Equity & Benefits

Skills Required

  • 5+ years of experience capturing gameplay footage for trailers
  • at least 3 years working directly in Unity
  • Expert knowledge of Unity Editor including camera systems and scene manipulation
  • Proficiency with capture software and video editing tools
  • Portfolio demonstrating high-quality gameplay capture work, preferably including Unity projects
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The Company
HQ: Sacramento, CA
36 Employees

What We Do

Azra Games believes that the childhood experience of bashing, smashing, and storytelling with your favorite toys in unhinged and imaginative play is the purest form of gaming. We are on a mission to recapture that freedom for the modern era with kickass collectibles and combat RPGs powered by Web3 technology. LFG! We are both gamers and crypto natives. Founded by virtuoso game designer Mark Otero, best known for Electronic Arts’ top grossing Star Wars: Galaxy of Heroes, serial-preneur Sonny Mayugba (COO) and crypto degen Travis Boudreaux (CTO), Azra Games is backed by Andreessen Horowitz (a16z) and NFX. Mark Otero is joined by an insanely stacked dev team. Game credits include franchises such as Star Wars, Mass Effect, Dragon Age, Marvel, Battlefield, Assassin’s Creed and more. That said, we build to our strengths. Our first game, LEGIONS & LEGENDS, will be Mark’s ninth collectibles and combat RPG.

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