Senior Unity Developer

Posted 9 Days Ago
Be an Early Applicant
2 Locations
In-Office or Remote
Senior level
Gaming • Mobile • Software • App development
The Role
Lead development of a Unity client for a new F2P mobile game, design scalable client architecture, integrate live-ops, analytics, feature flags and backend services, implement observability and testing pipelines, and drive technical strategy alongside the CTO.
Summary Generated by Built In

Plummy Games is a product-driven mobile gaming company focused on creating high-quality casual experiences for players worldwide. Our flagship game, Star Merge, is a successful F2P Merge-3 title recognized for its polished gameplay and stunning visuals. We’re a team that values creativity, ownership, and continuous growth.

We’re building a new mobile game from scratch and looking for a Senior Unity Developer to help shape the project’s technical foundation alongside the CTO. This is a high-impact role for someone who values scalable architecture, live-ops readiness, experimentation, and long-term maintainability from day one.

Let's merge your talents with our vision and create something truly magical! ⭐

Responsibilities:
  • Build and maintain the Unity client for a new mobile F2P game

  • Design scalable client architecture with clear separation between gameplay logic and presentation

  • Collaborate closely with backend, game design, and live-ops systems

  • Integrate remote config, feature flags, A/B testing, analytics, and live events into the core client architecture

  • Develop reusable UI systems for dynamic live-ops content and in-game events

  • Implement robust observability and crash-reporting pipelines

  • Contribute to technical architecture decisions and engineering best practices

  • Work closely with the CTO on long-term technical strategy

Requirements:
  • 5+ years of professional experience with Unity development

  • Experience shipping and operating live mobile games on iOS and Android

  • Strong C# fundamentals and solid software architecture practices

  • Experience building live-ops, remote config, and experimentation systems

  • Experience with server-authoritative architecture (Nakama, PlayFab, Beamable, AccelByte, or similar)

  • Experience integrating backend services into Unity clients

  • Experience with headless simulations or automated gameplay testing

  • Familiarity with AppsFlyer, Unity Version Control, Unity Asset Manager, Datadog RUM, and Firebase Crashlytics

  • Experience working on F2P mobile casual/puzzle games (match-3, merge, blast, solitaire, etc.)

  • Advanced English proficiency with a strong command of vocabulary to communicate effectively in professional contexts

  • Comfortable working in small, fast-moving teams with high ownership and autonomy

Nice to Have:
  • Experience with the Heroic Labs ecosystem (Nakama, Satori, Hiro) as a backend

  • Exposure to ML-driven personalization or experimentation systems

  • Experience outside of Unity development

Why This Role:
  • Build a live mobile game from the ground up

  • Direct collaboration with CTO and product leadership

  • High ownership and architectural influence

  • No legacy constraints:)

  • Small experienced team with fast decision-making

We offer:
  • Remote-first approach with various collaboration models

  • Smooth onboarding experience, with full support from our team to help you feel confident from accepting the offer

  • Work alongside experienced, like-minded professionals with an opportunity for fast professional growth

  • Competitive salaries, reviewed on a timely basis, or personal achievements and involvement in the project

  • A standard 5-day workweek, synced with the GMT+3 time zone

  • 20 business days of paid vacation, with the option to take single days off from this amount

  • Public holidays based on your country of residence

  • 5 sick days per year for health-related needs - no doctor’s note required

📍Moldova-based? You’ll work from our office and will be covered with full IT Park social benefits

📍Estonia-based? You’ll get a full employment contract under Estonian law

Skills Required

  • 5+ years of professional experience with Unity development
  • Experience shipping and operating live mobile games on iOS and Android
  • Strong C# fundamentals and solid software architecture practices
  • Experience building live-ops, remote config, and experimentation systems
  • Experience with server-authoritative architecture (Nakama, PlayFab, Beamable, AccelByte, or similar)
  • Experience integrating backend services into Unity clients
  • Experience with headless simulations or automated gameplay testing
  • Familiarity with AppsFlyer, Unity Version Control, Unity Asset Manager, Datadog RUM, and Firebase Crashlytics
  • Experience working on F2P mobile casual/puzzle games (match-3, merge, blast, solitaire, etc.)
  • Advanced English proficiency for professional communication
  • Comfortable working in small, fast-moving teams with high ownership and autonomy
  • Experience with the Heroic Labs ecosystem (Nakama, Satori, Hiro)
  • Exposure to ML-driven personalization or experimentation systems
  • Experience outside of Unity development
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The Company
80 Employees
Year Founded: 2021

What We Do

Plummy Games is a casual mobile games developer and publisher. The team leverages data-driven development to create engaging, high-end gaming experiences. Driven by a spirit of harmony and innovation, they aim to provide players with comfort, calmness, and sincere fun. Their products are highly inspired by a loyal and passionate community, with a focus on delivering joyful entertainment through unique, player-focused mobile titles.

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