Senior Texture Artist

Posted 14 Days Ago
Be an Early Applicant
Irvine, CA
In-Office
105K-150K
Senior level
Gaming
The Role
The Senior Texture Artist will create high-quality textures for characters and environments, collaborate with artists and mentor juniors, and optimize textures for performance in Unreal Engine 5.
Summary Generated by Built In

At Turtle Rock, we make the games we want to play. We're dedicated to providing a collaborative environment where our team members feel empowered with the creative freedom to contribute and grow. While we are based in Orange County, CA, we support flexible work arrangements ranging from in-studio, hybrid, to fully remote throughout North America. Join our award-winning game development team and help create our next AAA title.

We are seeking a highly skilled Senior Texture Artist to join our Texture Art team. The Senior Texture Artist will be responsible for creating visually stunning, high-quality textures and materials that bring our worlds and characters to life. You will collaborate closely with environment, character, and lighting artists, as well as technical teams, to deliver textures that are both aesthetically compelling and performance-optimized in Unreal Engine 5.

Responsibilities
  • Create photorealistic textures for environments, props, and characters using Substance Painter, Substance Designer, Photoshop, and related tools
  • Develop material libraries, shader population, and texture workflows that maintain consistency across large-scale AAA projects
  • Collaborate with environment and lighting artists to ensure textures integrate seamlessly with models and scenes in Unreal Engine 5
  • Optimize textures and materials for performance while maintaining a high visual bar
  • Mentor and guide junior texture artists, providing feedback and best practices
  • Work with the Art Director and lead artists to define and uphold the project’s visual style and texture quality standards
  • Contribute to texturing pipelines, PBR workflows, and emerging tools/tech
  • Playtest with the studio, design, and art teams to iterate based on playtest feedback and player experience
Requirements
  • 5+ years of professional experience as a Texture Artist in the video game industry, preferably on AAA titles
  • A strong portfolio demonstrating high-quality texture and material work across a range of asset types
  • Advanced proficiency with Substance Painter, Substance Designer, Maya, and Photoshop
  • Strong understanding of PBR workflows, UV layout, and material authoring for real-time rendering
  • Experience implementing and optimizing textures in Unreal Engine 5
  • Experience with procedural texturing, tiling workflows, and trim sheets
  • Familiarity with ZBrush or other sculpting software for texture baking
  • Knowledge of shader networks and node-based material creation in Unreal Engine
  • Excellent eye for detail, color, material definition, and storytelling through texture
  • Strong problem-solving skills and ability to adapt to evolving pipelines
  • Proven track record of working effectively in a collaborative, cross-disciplinary team environment
Benefits

Some of the benefits and perks our employees get to enjoy, include:

  • 100% Medical, Dental, Vision Coverage for you and your family
  • 401k Matching
  • Student Loan Repayment Plan / College Savings Plan
  • Career Improvement Plan
  • Flexible Work Arrangements - In-House, Hybrid, and Remote
  • Generous Time Off Policy
  • Company Events - In-Person + Virtual Events
  • Fully Stocked Kitchen + Sponsored Food Trucks

The estimated base pay range for this role is: $105,000 - $150,000 USD

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, age, marital status, veteran status, or disability status.

Top Skills

Maya
Photoshop
Substance Designer
Substance Painter
Unreal Engine 5
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The Company
HQ: Lake Forest, CA
146 Employees
Year Founded: 2003

What We Do

Founded in 2002, we are Turtle Rock Studios, a multi-project, award-winning independent developer located in the heart of Orange County, CA. We thrive in an open, collaborative environment which is led to this day by co-founders Chris Ashton and Phil Robb.

Our past projects consist of AAA Competitive / Co-Op shooters: Left4Dead and Evolve.

We're gamers who believe in iteration, so we work alongside our community to make our, and their, gameplay dreams reality.

We are currently working on several VR titles, along with an unannounced project. We are always looking for top tier talent to add to our development team.

To learn more about our team and culture, visit www.turtlerockstudios.com/our-studio/
For specific job listings visit www.turtlerockstudios.com/careers/

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