In this role, you can expect to:
- Work closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integration.
- Work closely with the VFX artists, mentoring and teaching them on optimization.
- Develop pipelines and tools for the team.
- Develop pipelines for creating beautiful and vibrant VFX.
- Develop pipelines for lighting, including a day/night cycle, while contributing to lighting.
- Contribute to rendering and shading techniques and processes.
- Find creative solutions to realize artistic visions within the technical limit.
To be successful in this role, your background includes:
- 5+ years development experience in Unity.
- Solid game industry experience, specifically in a technical artist or VFX role.
- Strong ability to troubleshooting artist technical problems.
- Proficiency in Maya and/or 3Ds Max, Blender and creating tools in these programs.
- Knowledge of art optimization techniques.
- Excellent communication skills, both verbal and written.
- Experience in Unity Scripting (C#).
- Ability to work in a fast-paced environment and prioritize tasks accordingly.
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What We Do
Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.








