Senior Technical Artist (6-8 Month Contract)

Sorry, this job was removed at 06:23 a.m. (UTC) on Friday, Mar 06, 2026
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Montréal, QC, CAN
In-Office
Gaming
The Role
At Kabam, we’re constantly raising the bar of excellence in free-to-play mobile gaming. We hire for passion and diversity so that together as a team we can triumph in our collective skill. Our teams are made up of a fusion of personalities and interests bound together by a collaborative nature, fun-loving culture and drive to do what it takes to make great games. This is where you come in...

You possess a combination of technical ability, high artistic understanding, with an interest in creating VFX. You are adaptable, you like technical challenges including developing art tools, establishing art strong pipelines and troubleshooting technical issues. You are recognized as a bridge between artists and engineers. You like working with people, helping their growth by teaching the industry’s best practices. 

Sound like a match? Kabam is looking for a Senior Technical Artist (6-8 month contract) to join our growing studio in Montréal! We don’t just make games, we play and love them too.

In this role, you can expect to:

  • Work closely with artists, project managers, engineers and the rest of the Technical Art team to create and improve art production workflows, tools, pipelines, and asset optimization/integration.
  • Work closely with the VFX artists, mentoring and teaching them on optimization.
  • Develop pipelines and tools for the team.
  • Develop pipelines for creating beautiful and vibrant VFX.
  • Develop pipelines for lighting, including a day/night cycle, while contributing to lighting.
  • Contribute to rendering and shading techniques and processes.
  • Find creative solutions to realize artistic visions within the technical limit.

To be successful in this role, your background includes:

  • 5+ years development experience in Unity.
  • Solid game industry experience, specifically in a technical artist or VFX role.
  • Strong ability to troubleshooting artist technical problems.
  • Proficiency in Maya and/or 3Ds Max, Blender and creating tools in these programs.
  • Knowledge of art optimization techniques.
  • Excellent communication skills, both verbal and written.
  • Experience in Unity Scripting (C#).
  • Ability to work in a fast-paced environment and prioritize tasks accordingly.

Excited by this opportunity? Kabam is dedicated to growing our diverse and inclusive workforce, so if your past experience doesn’t perfectly match the listed requirements we encourage you to apply anyways - you could be a great fit for this or other positions.

We invite you to apply now and start the conversation with us. Together, we can create and support some of the best games ever made and entertain the world!

About Kabam

Kabam is a world leader in developing entertaining, immersive, and highly social multiplayer games, bringing high-quality graphics, next-generation technology, and revolutionary gameplay to players around the world.

Kabam’s games, Marvel Contest of Champions, Shop Titans, and more have generated hundreds of millions of downloads and have received multiple awards including Apple’s Editor’s Choice and Google Play’s Best Game of the Year.

Founded in 2006, Kabam has studios and offices in Vancouver & Montreal in Canada, and Los Angeles & San Francisco in the United States. Kabam is a wholly-owned subsidiary of Netmarble Games.

Kabam is an Equal Employment Opportunity employer committed to building a diverse and equitable workplace, and inclusive environment for all existing and potential employees. Employment decisions are based on candidate qualifications and business need, not race, color, ancestry, place of origin, age, sex (including pregnancy), gender identity or expression, sexual orientation, political belief, religion, creed, marital or family status, medical condition, genetic information, physical or mental disability, military or veteran status, prior criminal conviction or any other protected class in accordance with federal, state or provincial and local laws and ordinances. Accommodations will be provided as requested by candidates taking part in all aspects of the selection process.

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The Company
HQ: Vancouver, British Columbia
911 Employees
Year Founded: 2006

What We Do

Kabam is a world leader of developing entertaining, immersive, and highly social multiplayer games. We merge consumer behavior with the art of game design to create experiences that are enjoyed by millions of players across the globe. Each game has raised the benchmark in mobile gaming, bringing high-quality graphics, next-generation technology and revolutionary gameplay to the palm of player’s hands. We have partnered with leading entertainment brands like Disney, Hasbro, and Universal to create mobile games based on some of the world’s most iconic franchises. Our games have generated hundreds of millions of downloads including Marvel Contest of Champions, Disney Mirrorverse, Shop Titans, Transformers: Forged to Fight, Mini Guns, Fast & Furious 6: The Game, Fast & Furious: Legacy, and Blastron. Many of these games have also received multiple awards such as Apple’s Editor’s Choice and Google Play’s Best Game of the Year. Founded in 2006, we have studios and offices in Vancouver, Montreal, Charlottetown, Los Angeles, San Francisco, Austin, and Seoul. Kabam is a wholly-owned subsidiary of Netmarble Games.

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