Senior/Staff Software Engineer – Game Recording

Posted 2 Days Ago
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New York City, NY, USA
In-Office
180K-275K Annually
Senior level
Artificial Intelligence • Machine Learning • Robotics • Generative AI
The Role
Build and maintain the core gameplay recorder, including capture, encoding, hooks, and game integrations such as auto-clipping. Design scalable architecture, establish guardrails and best practices, improve maintainability, and enable safe contributions across teams. Collaborate closely with engineers, share knowledge, pair with teammates, and optimize performance-driven features. The role is hands-on and requires working onsite in New York City five days per week.
Summary Generated by Built In
About The Company

General Intuition is the frontier lab for acting in space and time. We build large action models and world models that can perceive, predict, and act across virtual and physical environments. General Intuition builds on the strength of Medal, the world's largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and discover new games every year. We've raised over $650M from Khosla, GC, Valor, and Point72 since October 2025, and recently closed our latest round at a $6.2B valuation.

The Role

You'll join the Recorder team as a senior engineer and work on the core of Medal: the software that captures, encodes and records gameplay on our users' machines, including game integrations that power features like auto clipping.

Engineers from other teams (Game Integrations, Front End and interns) regularly contribute to the recorder codebase, so a big part of this role is making that safe and easy. You'll design and architect solutions a team can maintain, set up guardrails and best practices, and help the codebase mature so anyone can make changes cleanly and with confidence.

This is hands-on work across the recorder stack: capture, hooks, encoding and game integrations. We want someone who likes working across the whole system and sharing what they know, not someone who owns one silo.

What We're Looking For
  • Confident using C#, .NET Framework, and win32 in performance-critical contexts

  • Proven software engineering expertise: you've built maintainable, extensible systems

  • A collaborative, team-first mindset: you share knowledge, pair with others and help the team avoid single points of failure

  • Result-driven: everything we do is driven by the metrics and performance of the feature, we move fast and ship regularly

  • Gaming: a passion for games and gaming communities, and a user of Discord and other gaming products

  • In-person: we're hiring in NYC to work alongside the product team, 5 days a week in the office

  • Great to have

    • C/C++

    • Graphics APIs e.g. DX11, DX12 and Vulkan

    • Reverse engineering, hooking/injection, modding

    • Game engines

Our Stack

Our team works primarily in C#, .NET Framework, C++, and GitHub actions.

We collaborate closely with our sister teams: front end (Electron/React), back end (Java), and infrastructure (Terraform).

Skills Required

  • Confident experience using C# in performance-critical contexts
  • Confident experience using .NET Framework in performance-critical contexts
  • Confident experience using Win32 in performance-critical contexts
  • Proven software engineering expertise building maintainable and extensible systems
  • Collaborative, team-first mindset with knowledge sharing and pairing
  • Results-driven approach focused on feature metrics and performance
  • Passion for games and gaming communities
  • Ability to work in person in New York City five days per week
  • Experience with C or C++
  • Experience with graphics APIs such as DirectX 11, DirectX 12, or Vulkan
  • Experience with reverse engineering, hooking, injection, or modding
  • Experience with game engines
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The Company
HQ: Naarden
41 Employees
Year Founded: 2025

What We Do

General Intuition is an AI research lab and public-benefit corporation building frontier and world models that help machines predict and act in dynamic environments. Using billions of action-labelled gameplay clips from its sister company Medal, the lab trains systems on physics, human decision-making, and consequences. Its mission extends to agentic models, robotics, and AI agents inhabiting real and imaginary worlds.

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