Senior Software Engineer, Machine Bootstrap

Posted 2 Days Ago
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San Mateo, CA
Hybrid
189K-234K Annually
Mid level
Computer Vision • Gaming • Software • Virtual Reality • Web3 • Metaverse
Immersive gaming and creation platform
The Role
The Senior Software Engineer will develop and maintain the machine monitoring system, write Golang controllers for Kubernetes, handle OS installation and firmware processes, and ensure production health through robust system validation and performance tuning at Roblox.
Summary Generated by Built In

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. 

At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. 

A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.

As a Software Engineer in Roblox's Compute Group's Machine Bootstrap pod, you'll directly influence the evolution of our Private Cloud. Reporting to the Engineering Manager, you will build products to streamline provisioning and monitoring across our infrastructure, significantly improving capacity delivery, uptime, and OS security. This role will be reporting to the Senior Engineering Manager, Machine Management.

While this role exposes you to the low-level components of our cloud and on-premise infrastructure, it is heavily focused on building products with a customer-centric approach. You will focus on delivering exceptional user experiences to Compute’s customers by writing Golang controllers for Kubernetes and developing higher-level gRPC APIs. This work abstracts the complexities of our data centers away from our Roblox Builders. People from diverse technical backgrounds have succeeded in this role, and we value diversity in our team.

You will:

  • Develop and maintain a fleet wide machine daemon for efficient hardware/software monitoring, runtime updates, and secure machine access.
  • Write Golang controllers for Roblox's fleet lifecycle, ensuring smooth functioning at all times.
  • Handle OS installation, firmware provisioning, and secure recycling processes.
  • Build and maintain a robust framework for HW/OS/Kernel validation and performance tuning.
  • Provide abstraction across cloud and on-premise systems, supporting stateful services.

You have:

  • 4+ years of industry experience.
  • A deep interest in the problem space; no specific experience is necessary in this area of infrastructure,
  • Preference to build autonomous systems over ops and repetitive tasks.
  • Interest and understanding of the importance of documentation for large scale systems.
  • Strong consideration for production health and experience working on reliable, sustainable production systems.

You are:

  • Customer, team, and quality oriented.
  • A problem solver with a focus on finding solutions.
  • An excellent communicator with strong team-playing abilities.
  • Diligent and highly organized.
  • Adaptable to fast-paced, evolving environments.
  • Committed to continual process improvement.

For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits.

Annual Salary Range

$189,110$233,840 USD

Roles that are based in our San Mateo, CA Headquarters are in-office Tuesday, Wednesday, and Thursday, with optional in-office on Monday and Friday (unless otherwise noted).

You’ll Love: 

  • Industry-leading compensation package
  • Excellent medical, dental, and vision coverage
  • A rewarding 401k program
  • Flexible vacation policy (varies by exemption status)
  • Roflex - Flexible and supportive work policy 
  • Roblox Admin badge for your avatar
  • At Roblox HQ: 
    • Free catered lunches five times a week and several fully stocked kitchens with unlimited snacks
    • Onsite fitness center and fitness program credit
    • Annual CalTrain Go Pass

Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations for all candidates during the interview process.

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The Company
HQ: San Mateo, CA
2,500 Employees
Hybrid Workplace
Year Founded: 2004

What We Do

Roblox is an immersive gaming and creation platform that offers people millions of ways to be together, inviting its community to explore, create and share endless unique experiences. Our vision is to reimagine the way people come together — in a world that's safe, civil, and optimistic. To achieve this vision, we are building an innovative company that, together with the Roblox community, has the ability to strengthen our social fabric and support economic growth for people around the world.

Why Work With Us

Every day, Roblox employees tackle complex questions and drive incredible innovation. Join us in building the future of human connection and communication.

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Roblox Offices

Hybrid Workspace

Employees engage in a combination of remote and on-site work.

We are requiring employees to be in the office three days a week – with core days being Tuesday, Wednesday, and Thursday. On Mondays and Fridays, employees may choose to work remotely, although the office will still be open.

Typical time on-site: 3 days a week
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HQSan Mateo, CA
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